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  1. #1
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Shougun View Post
    Iirc Au Ra relate more to the void than dragons
    They don't relate to either - pending any future revelations, at least.

    It might have been an inspiration for their design, but as far as we know, within the story they're simply a humanoid race with some features that make them look a bit like voidsent or dragons.



    Quote Originally Posted by frostmagemari View Post
    And yet.. nothing actually operates as 1.0 did.. Ideas and concepts are not hold overs from 1.0, systems and mechanics are hold overs from a previous version.. to which there is none. I was in 1.0 and then in the beta for 2.0. The two games are so dissimilar , they are effectively completely different games.
    If it didn't have to get rebuilt from effectively the ground up, they wouldn't have taken the game down for more than a year to remake the game and have it come out as something that feels, plays and looks as something different.
    As I understand it, a lot of things got changed and rebuilt, but over the base structure of 1.0's programming to cut down on time and development costs. This legacy code and their "short-term time-saving" methods of rebuilding the game have led to long-term programming issues that they have to work around.
    (5)
    Last edited by Iscah; 02-07-2019 at 12:15 PM.

  2. #2
    Player
    MorbolvampireQueen6's Avatar
    Join Date
    Jan 2019
    Location
    gridania
    Posts
    640
    Character
    Nagini Kagon
    World
    Brynhildr
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Iscah View Post
    They don't relate to either - pending any future revelations, at least.

    It might have been an inspiration for their design, but as far as we know, within the story they're simply a humanoid race with some features that make them look a bit like voidsent or dragons.





    As I understand it, a lot of things got changed and rebuilt, but over the base structure of 1.0's programming to cut down on time and development costs. This legacy code and their "short-term time-saving" methods of rebuilding the game have led to long-term programming issues that they have to work around.
    Idk about others but im a voidsent
    (4)

  3. #3
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Jaywalker View Post
    I am slowly returning from a nap and totally hyped to look through the points you raised because even a quick skim this looks awesome! I do want to letcha know real fast though, with playable beast races in FFXIV basically I think that equipping gear over the humanoid frame where the gear looks 100% like a beast tribe character (possibly baby/mini if over a lalafell) might be the most effective solution given there's not a lot of variation in beast tribe body types. That said, I'd love if they added dye options and at least a few variations of hypothetical beast gear! Ex. like if it's filling a helmet slot, you have a standard beast head or you could use an alternate beast head option where it is wearing a funny hat. I know people wear vanu heads for example so part of me is wondering if SE could push this option further?

    I also did a ridic spiel before but short version is that beast characters tend to use the same face and body models as each other in-game. I figure that maintaining consistency is good for immersion on the one hand, but on the other I also worry excess customization might end up as a wasted resource. For the amount of detail in FFXIV, people might not notice subtle differences in animal features the way they would humanoid features.

    Position I'm coming from is like say you have a cat owner. That owner (who has had years of getting used to their pet's specific facial/body features) would be able to pick out their own cat even if you threw it into a sea of identically colored cats. However, if you asked other people they'd probably give you a very frightened look because in their eyes all of these animals look the same. That's the kind of phenomenon I worry might happen for beast folk, if that makes sense?

    Anyhow I will be catching up reading your reply in more detail but basically I think we should have a way people who want to run around as beast races can for all intents and purposes, possibly with multiple dye and armor options since those are immediately noticeable. I'm just not sure if putting the option in character creator specifically would be effective for this game.
    One concept I thought might take the beastman issue out for good, while giving SE lots of control of restrictions and lowering barrier to entry (lore issues/etc), is to introduce a Majora mask shop right in the city and throw a few kids around in these costumes. Majora Mask for those who don't know is a great Legend of Zelda game where Link puts on mask and inhabits that spirit/concept for a while (may be taken off to return to normal), the whole spirit thing doesn't need to be in FFXIV but a basic concept would be a Majora Mask is a very powerful glamour (and in the case of Zelda game, gives some powers).

    The unique part of a masked costume like this being is your gear (some restrictions may apply) could appear over it, unlike if you appear as a grand company leader you can't undress them .

    In this way they could make a mask for the wolf race for example, but you're not a beastman. Depending on how off Viera this gets, may need a new thread though lol. I feel less guilty if we can keep Viera in the topic but if I make the next few posts without Viera in it I'm going feel like a naughty boy soon haha.

    Quote Originally Posted by Iscah View Post
    They don't relate to either - pending any future revelations, at least.
    Thank you, I wasn't 100% sure which is why I even left that "if i got it right" lol. Luckily the fact they are or not related to void sent doesn't affect the rest of the idea. They could still be stuck in Limbus and be imbued with voidsent characteristics by inhabiting that space for a long time (thus obtaining the concept art via lore, via separate clan).

    Quote Originally Posted by MorbolvampireQueen6 View Post
    Idk about others but im a voidsent
    ^

    Quote Originally Posted by Jaywalker View Post
    Lol I was thinking new thread too. You mind if I include quotes for your contributions to convo so far for organizational purposes/so if other people want in they have context? Can link you when I have it up.
    Thanks for asking and definitely don't worry about it, have fun quoting lol. Just hopefully don't say I said things I didn't say haha ("shougun says tanks are healers" me: "I sad now").
    (2)
    Last edited by Shougun; 02-07-2019 at 01:36 PM.

  4. #4
    Player
    Jaywalker's Avatar
    Join Date
    Jan 2019
    Location
    Ul'dah
    Posts
    675
    Character
    Cenric Asher
    World
    Famfrit
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Shougun View Post
    Depending on how off Viera this gets, may need a new thread though lol. I feel less guilty if we can keep Viera in the topic but if I make the next few posts without Viera in it I'm going feel like a naughty boy soon haha.
    Lol I was thinking new thread too. You mind if I include quotes for your contributions to convo so far for organizational purposes/so if other people want in they have context? Can link you when I have it up.
    (2)