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  1. #1
    Player
    redcurrant18's Avatar
    Join Date
    Jun 2015
    Location
    Roegadyn Sauna (◕‿-)
    Posts
    261
    Character
    Wonder Noblesse
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Roda View Post
    I think it's more the promise made with the transition from 1.0 to 2.0 where they wouldn't do that whole genderlocking thing anymore...
    Exactly. If WoW can spit out 4 or 5 races with both genders during that last expansion of theirs then what on earth prevents FFXIV from doing the same?
    (2)

  2. #2
    Player
    Metsonm's Avatar
    Join Date
    Nov 2016
    Posts
    289
    Character
    Met Rhukon
    World
    Shiva
    Main Class
    White Mage Lv 80
    Quote Originally Posted by redcurrant18 View Post
    Exactly. If WoW can spit out 4 or 5 races with both genders during that last expansion of theirs then what on earth prevents FFXIV from doing the same?
    To be fair, I don't know exactly how WoW deals with their races and gear and such, it could be a lot simpler for them and their system or art style, for example.
    (1)

  3. #3
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,294
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by redcurrant18 View Post
    Exactly. If WoW can spit out 4 or 5 races with both genders during that last expansion of theirs then what on earth prevents FFXIV from doing the same?
    The fact that all but one of them are very obviously rushed and are mostly palette swaps, with the one that has a new skeleton just being fat people that have one face per gender.
    (1)

  4. #4
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Metsonm View Post
    To be fair, I don't know exactly how WoW deals with their races and gear and such, it could be a lot simpler for them and their system or art style, for example.
    It would be a bit more accurate to suggest WoW pumped out a bunch of subraces (FFXIV clans), rather than comparable to FFXIV races. Although it's still neat, if you're into that thing. Like Daralii, and Roda, says a lot of them have minor changes like colors - which simplifies things a lot. The new racials are neat (races in that game have special abilities), if perhaps a bit imbalanced compared to other races lol.

    An example might be if they took the Au Ra we have now but add some more demonic options to meet their concept art, perhaps tiny modifications to the female body (or using another race's body) and making it more seductive like some concept art (not as smoll and cute).

    Or if they added a Vivi-construct race, which would probably be rather straight forward in terms of customization lol. (using lalafell animations).

    I think the new "allied"races is a fun gimmick, so I'm not trying to knock it, but a lot of them are not quite what you might think requires the full work of a new race (a lot of cost effective choices were made for a number of them, not all).
    (1)
    Last edited by Shougun; 02-14-2019 at 05:47 AM.

  5. #5
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,251
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by redcurrant18 View Post
    Exactly. If WoW can spit out 4 or 5 races with both genders during that last expansion of theirs then what on earth prevents FFXIV from doing the same?
    Well ok to be absolutely fair, calling them "new races" isn't really accurate.
    The Kul Tiran humans would count, as well as maybe the Zandalari trolls. But all of the other allied races are just old races with new textures, faces hairs, and voices. The animations and bodies are identical to their old counterparts (and those two are typically the most time consuming things to implement, at least when you don't actually have to sculpt much for normal mapping).

    Though they did create the Vulpera and Sethrak that ARE basically the same as two new player races, except they made them npc only for some reason.

    WOW already at my post limit =.=

    Quote Originally Posted by Riardon View Post
    Crappy coding and a game based on spaghetti pudding of a code where adding essential features require a massive effort.
    This and some archaic Japanese moral codes that working on a silly bunny outfit took years because of the staff feeling uneasy?
    Unless the interviews were a lie ofc.
    To be fair (again), WoW's code probably isn't that clean either. It's reaching, what, it's 14th year now?
    But that story about the devs being too cowardly to put a male character in a bunny suit despite putting a female in one just fine is really freaking sad.
    (4)
    Last edited by Roda; 02-14-2019 at 05:46 AM.

  6. #6
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,294
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Roda View Post
    Well ok to be absolutely fair, calling them "new races" isn't really accurate.
    The Kul Tiran humans would count, as well as maybe the Zandalari trolls. But all of the other allied races are just old races with new textures, faces hairs, and voices. The animations and bodies are identical to their old counterparts (and those two are typically the most time consuming things to implement).

    Though they did create the Vulpera and Sethrak that ARE basically the same as two new player races, except they made them npc only for some reason.
    I think the Zandalari only have unique dances. The males use the male night elf skeleton, and the females are identical to every other female troll apart from their eyes and skin.
    (1)

  7. #7
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by redcurrant18 View Post
    Exactly. If WoW can spit out 4 or 5 races with both genders during that last expansion of theirs then what on earth prevents FFXIV from doing the same?
    Crappy coding and a game based on spaghetti pudding of a code where adding essential features require a massive effort.
    This and some archaic Japanese moral codes that working on a silly bunny outfit took years because of the staff feeling uneasy?
    Unless the interviews were a lie ofc.
    (5)

  8. #8
    Player
    Akonyl's Avatar
    Join Date
    Aug 2013
    Posts
    369
    Character
    Sygglona Ahldfarrwyn
    World
    Adamantoise
    Main Class
    Bard Lv 100
    Quote Originally Posted by redcurrant18 View Post
    Exactly. If WoW can spit out 4 or 5 races with both genders during that last expansion of theirs then what on earth prevents FFXIV from doing the same?
    I'm not sure how good WoW is graphically nowadays, but a lot of this up to at least Warlords was that the meshes used for WoW armor are very simple+few, and new armor is many times just a new texture, plus new head/shoulder models.

    Heads and shoulders are the most complex pieces modelwise and are pieces that don't require much body-specific rigging at all (so little extra work per new race), and when it comes to chests and legs (which require the most fitting) the number of unique models is pretty limited, where a new caster raid set might just consist of a new texture slapped on the same robe+pants meshes that's been used since level 1, plus new helm+shoulder models.

    FFXIV's actual models for armor are by and large unique, and so each one has to be updated to fit each new race properly.
    (1)

  9. #9
    Player
    Atticon's Avatar
    Join Date
    Sep 2013
    Posts
    62
    Character
    Captain Tattersail
    World
    Raiden
    Main Class
    Arcanist Lv 100
    I would like to call to mind an old interview, not sure if it's been posted before in this thread.
    https://www.siliconera.com/2013/02/2...baby-behemoth/

    Q38: In terms of new races, what kind of races are you looking into and will mixed races be introduced?

    A38: I don’t think we’ll have mixed races for a while. Since it seems like Viera is popular around the world we have been proactively looking into this, but since having a rabbit male might be kind of weird, maybe we’ll look into having a separate race for the male counterpart.


    This seems to be exactly what is happening.
    (9)

  10. #10
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Gwenorai View Post
    NO RONSO FOR U11!!!!

    But if they are, then wham bam! Congrats!

    So many posts; any big news on the male Viera front?
    hehe.

    For male viera I didn't see/hear anything new, mostly just that the gender was written for male and female for both races.. suggesting the French localization team is either very thorough/uniform in implementation (even if it wont be used) or there was a reason to do so. I think you already knew that though, saw someone on discord with a similar name yesterday - so stalker-y sounding lol. It was a public discord! :P.

    Basically we're still stuck at a very hard "it's both possible it will or will not happen" XD.
    (1)

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