Quote Originally Posted by Ceridwenae View Post
If this theory is correct, that would require every player to have not only started the first alliance raids, but to have actually finished them, otherwise this catboi is going to be so far out of leftfield as to present major storytelling problems for those who do not raid.
I definitely think that IF it happens, it's going to have to involve some time travel to get around the issue of players not having played/completed the Crystal Tower storyline yet. In fact I don't think I'd be so fixed on it if there hadn't already been hints dropped that there might be a time-travel plot coming - I'd probably be arguing that he can't possibly be back so soon - but of course if he's from The Future then it hasn't been "so soon" for him!

And while the Crystal Tower is called a "raid" it's really just a big dungeon, certainly at this point when everyone is so overpowered. It doesn't have the higher difficulty that you might associate with the activity of "raiding" being something separate to standard gameplay.

It's also worth noting that anyone who has skipped the Crystal Tower storyline is already missing a segment of an ongoing character's story, as this is where we first meet Nero again after the events of the Praetorium.



Quote Originally Posted by Kalise View Post
So, there's likely some sort of gameplay mechanic > lore happening where we bring enemies down to 0 HP just because it's more obvious that they're finished with than if they drop down to their knees and stay there in the fight (Like happens on some occasions), while in actuality we don't kill all of the enemies we beat, likely only actually killing beasts/monsters while just pummelling people into submission.
I'm also inclined to think we don't defeat as many small enemies as the game shows. If you were adapting this into a non-interactive story form, there'd probably be a lot less killing and a lot more sneaking into places; leaving guards tied up or magically bound rather than dead. Not just marching through the front gates and striking down the entire garrison of probably-conscripted soldiers.