I'm honestly not sure if it's ever stated anywhere that the "rules" for Shard Travel are hard, fast, or all encompassing. As far as we know those are just how it's worked up until now or put another way, those conditions are the only way that it can work that we've seen. I mean, when the Scions had their souls taken away, it was specifically something that Krile and Matoya considered impossible. Almost like something they had never seen before. Basically, what I'm trying to say is that the (honestly never really formulated) "rules" of Shard Travel are kind of irrelevant. We have aliens in the game already capable of feats otherwise thought impossible. The First Shard already has Minfilia, avatar of Hydelyn herself. If anything could break the rules, it might be her. Or it could be that there's some method of shard travel that hasn't been revealed yet, or a pseudo-calamity might break down the barriers and allow people to go between them. Almost like "Throwing open the gates" or something...
Jokes and snark aside, I honestly want to say that the 'rules' are mutable in any story, let alone FFXIV. Sure the scions don't have the echo...but maybe there's some other way to get them to travel the shards? Or maybe something unusual is going on due to Ascian/Warrior of Darkness machinations and their souls got pushed there? Who knows. Anything is possible. I'm focusing on things from a narrative perspective. What has been introduced into the plot? What have the writers been reminding us of? What sorts of foreshadowing or earlier plotlines have shown the possibilities of the future plot?
The subjects of the plots of Heavensward and Stormblood didn't spring purely out of in-universe logic. They had narrative foreshadowing and justifications leading to them. Shoudln't it be the same with Shadowbringers?


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