Before anyone gets up in arms about how consolidated combos will make the game too easy or too brain dead: Yes, it will probably make things slightly more simple and a tiny bit more brain dead, but it won't be by any significant amount. Job's gameplay complexity comes from weaving your oGCDs between your weaponskills, not by pressing different buttons for the weaponskills themselves.
I'm sure most players keep their weaponskill combos mapped to the easiest hit buttons on their keyboards or controllers. For me, I have my combo buttons mapped to 1-2-3 and a Shift modifier (and a Ctrl modifier for Monk). Using Paladin as an example, I have my Rage of Halone combo mapped to 1-2-3, my Royal Authority combo mapped to 1-Shift+1-Shift+2 and my Goring Blade combo mapped to 1-Shift+1-Shift+3.
That is six buttons all within very short distance of each other. If these combos were consolidated to one button each, like in PvP, then it would compress them down to three buttons, allowing room for three new abilities being added in Shadowbringers. So, instead of using 1-2-3 and a Shift modifier for my combos, I would only need to use 1-2-3 and I could use Shift+1-2-3 for new or old oGCDs.
To express how many melee classes would save on space if consolidated combos were added to PVE:
- Paladin's six buttons would be reduced to three.
- Warrior's six buttons would be reduced to three.
- Dark Knight's five buttons would be reduced to two.
- Dragoon's eight buttons would be reduced to two.
- Monk's nine buttons would be reduced to three.
- Ninja's five buttons would be reduced to three.
- Samurai's six buttons would be reduced to three.
At minimum, this would free up three buttons on hotbars and controllers, allowing for three new abilities to be added in Shadowbringers, without the removal of any current abilities. For Dragoon and Monk, they'd get an extra six buttons each. Would you Dragoons like more Dragon-oriented offensive abilities and Jumps added? Would you Monks like to have more Chakra-related attacks added?
And for those that haven't played PvP and don't understand how the consolidated combos work, each button represents a full weaponskill combo. You only need to hit the same key three times to do the combo and all of the combo buttons change according to what step you're on for your combos. But they've taken extra steps to maintain your ability to use any combo you see fit.
Say, for example, you want to use the Royal Authority combo as a Paladin. This requires you to use Fast Blade, Riot Blade and then Royal Authority. As all of the Paladin's combos begin with Fast Blade, you can hit any of the three consolidated combo buttons to queue up the next action. This will result in your Rage of Halone button switching from Fast Blade to Savage Blade and your Royal Authority and Goring Blade combos to change from Fast Blade to Riot Blade. You can then hit either of the Riot Blade buttons to queue up Royal Authority and Goring Blade for their respective buttons, while Savage Blade in your Rage of Halone button will reset back to Fast Blade, should you need to go back to that.