For shits and giggles how busted would it be if tanks stance only gated abilities and each stance had the benefits baked into the class itself. Would be funny to see though.
For shits and giggles how busted would it be if tanks stance only gated abilities and each stance had the benefits baked into the class itself. Would be funny to see though.

The tanks are fine w/ DPS and Tank stance. The problem is the healer and DPS not using their enmity reduction utilities to make sure they don't steal hate from the tanks. It's all there for people to see. The damage resistance, again the DPS and healers have utilities to reduce dmg for the tanks, but the tanks have to also use their own. A tank can survive in DPS stance throughout the fight....except if they don't use awareness, rampart for example and get hit by a crit, high dmg tank buster.


Looking at it from the duality point of view, all tanks have both, tank and damage stance, equally available after leveling. I agree with people this doesn't need change but if there was any change I might endorse the tank stance becoming the "normal without stance" but giving them damage stance that bridges the gap to their current damage stance. Sort of like DRK is now but swapped. However you'd still have the case of tanks being in damage stance all the time so it wouldn't chance that much.
If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.
I hope not, stance dancing is actually fun for some people. I was really sad when they changed Cleric Stance to a useless cool down.
Is it really fun, or do we just say so because it's all we know? I was also sad when I heard they were changing Cleric Stance, but the reality is that it's been a year and half now I honestly haven't missed the stance dance at all. I'm just as happy without it.
That said, I don't really mind the concept of tank stances. I just with they were implemented better. When the tank stance is the objectively wrong choice for tanking most of the time, something has gone very wrong in the design process.
Tank stances aren't necessarily not working, it's the fight mechanics that go against it. Too much focus on DPS checks and not enough punishing tank busters or even just sustained damage, that can't just be taken head on with a decent healer.
The problem is that once you reach the healing and defense benchmarks all that's left is DPS, and the fights recognise this and push your DPS.


What dancing?
If you are doing it properly, during boss fights, you are in DPS stance 99% of the time, esp in dungeons.
For trash, I don't bother deactivating it.


How do you do this?
Even in Savage I don't die without tank stance, Reprisal & Rampart are the only 2 things I need on the most tankbusts.
How do you loose enmity in this day & age where you have access to Shirk?
Even in 4-man groups I tank dungeons in DPS stance, I don't die and don't loose enmity.
I guess I must be playing wrong.
Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.


Unfortunately nothing can stop bad tanks from being bad. There is a time and place to stance dance as a tank, and being at min ilvl for a dungeon with a dps in 390+ is not one of them unless you really know what you are doing. There's nothing wrong with tank stances, it's just bad under geared tanks thinking they can do what 390+ tanks do.




Nope, we cannot remove it because the fewer in number good tanks that do know how and when to use it outweigh all of bad ones put together. When I get fed up with DF tanks, I just do it meself.
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