Quote Originally Posted by wereotter View Post
The teleport system really needs to be readdressed as the continue to expand the geography of the game 999 cap is nice but even that adds up when they do these MSQ quests that have you popping back and forth all day between Limsa and Doma.

I’m more in favor of a system that asks how long it’s been since your last teleport instead of distance traveled to determine price. Also the removal of Return as a spell with the tradeoff being you can teleport for free by interacting with a large aethercyte.
Except Return is necessary in some instances, such as Haukke Manor, and it solved the recent glitch in Orbonne Monastery.