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  1. #1
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,436
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100

    Teleport price limit?

    If the price for a teleport is over 300g, I find another way to get there. Ground travel to nearest city, airship, more ground travel. (I only have 194K g ) Anyone else do this, or do you eventually become rich enough to ignore the cost?
    (1)
    Last edited by SamSmoot; 01-29-2019 at 08:32 AM.

  2. #2
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    The ingame price limit for teleports is 999 gil, you can get reduced rates either with FC-boni or with manuals you get from your Squadron to bring it down to 699.

    You'll reach a point in the game where you'll have enough gil to not worry about spending 999 gil on a teleport anymore and instead "worry" about how much time it would take you to take an airship from Ul'dah to Limsa, to then take the fairy to Kugane (city-state in Stormblood), to then fly over the rubysea (giant map) and then half the way through Yanxia to get where you need to be...

    Seriously, it becomes a non-issue, even for people who dont craft. Dungeons, the weekly challenge log and lots of small other things will earn you enough gil to not worry about teleport-fees anymore, I promise.

    Personally, I like to refrain from teleporting during story-quests (unless walking is a real hassle, like from Ul'dah to Ala Mhigo or something like that). The game has so many beautiful landscapes that you rarely get to see when you're just running dungeons and teleport anywhere you need to go... so for that and for "immersion"-sake I dont use teleports during quests that have a story-telling-focus as long as the walking/flying distances is reasonable.

    Littel, comforting thing to know: Gil is also pretty "useless" - unless you want luxury items, like expensive glamour or furniture or pets, you dont really need to spend much - you can get gear with a special currency that drops from dungeons later, no need to buy any on the market board, so most of the stuff you can spend your money on is "vanity".
    (10)
    Last edited by Vidu; 01-29-2019 at 08:30 AM.

  3. #3
    Player Beckett's Avatar
    Join Date
    Feb 2014
    Posts
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    The latter. 99 times out of 100, it's not worth the extra cost in time to save on the cost of gil. But if you're a new player struggling to rub 2 gil together, then absolutely find those cheap routes where you can (chocobo porter is another good option).
    (2)

  4. #4
    Player
    Endeleon's Avatar
    Join Date
    May 2015
    Location
    Eos
    Posts
    530
    Character
    Amethyst Loire
    World
    Faerie
    Main Class
    Paladin Lv 55
    Quote Originally Posted by Beckett View Post
    The latter. 99 times out of 100, it's not worth the extra cost in time to save on the cost of gil. But if you're a new player struggling to rub 2 gil together, then absolutely find those cheap routes where you can (chocobo porter is another good option).
    It might not be worth the time/gil ratio but it is more enjoyable to me because I actually enjoy the open world unlike I guess most people who just stand in Uldah all day.
    (0)

  5. #5
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Endeleon View Post
    It might not be worth the time/gil ratio but it is more enjoyable to me because I actually enjoy the open world unlike I guess most people who just stand in Uldah all day.
    I mean, depending on where and why you teleport, walking/flying isnt possible - I have my gathering routes, that require me to be in Coerthas at 6 (paprika), in The Lochs at 10 (Evergleam), in The Fringes at 12 (Gyr Abania Ore) and in Yanxia at 2 (Yanxia Cotton Balls)...

    But yeah, during something like the MSQ I prefer walking aswell, because the game and the landscape is indeed gorgeous - no matter how many people complain about textures and the like.
    (1)

  6. #6
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    It can be rough at low levels but you should be making enough gil from doing MSQ and selling random drops you get on the MB so you don't have to worry too much about the fees. There's something not right if you have only 194 gil at level 35.
    (0)

  7. #7
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,436
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    Not 195.. I have 195K gil at the moment., Had over 200, but I bought some gear for my Ninja to get my item level up enough for the level 40 dungeon/cutscene show.
    (0)

  8. #8
    Player
    Rhus's Avatar
    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    605
    Character
    Y'dyalani Rhus
    World
    Louisoix
    Main Class
    Black Mage Lv 90
    Chocobo porters helped me out a ton when starting. I remember doing leves in quarrymill and catching that taxi back to Gridania before walking back to Quarrymill for the leve. Done that a few times....god it was awful lol but it gets t the job done when needed.
    You wil build enough Gil tho to not worry about it. As said. Dungeons, leves, weekly challenge logs, msq, side quests, selling stuff your retainers find or stuff from msq you don't need. Eventually a quick fetch quest side quest will grant you 1500 Gil and even if you have to port once at max cost to deliver the frog eye to someone in Gridania from Kugane that's still 501 profit. Just play the game and You could and should probably have a cool 80 - 100k by weeks end no problem. More than enough to teleport without financial woes.
    (0)

  9. #9
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,032
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Rhus View Post
    Chocobo porters helped me out a ton when starting. I remember doing leves in quarrymill and catching that taxi back to Gridania before walking back to Quarrymill for the leve. Done that a few times....god it was awful lol but it gets the job done when needed.
    Is this a bad time to find out there's also a taxi from Gridania? Near the aetheryte plaza, against the side wall of the inn.

    The porter in Ul'dah is near the northern gate, and Limsa's is near the eastern exit from the Lower Decks.
    (0)

  10. #10
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,436
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Rhus View Post
    Chocobo porters helped me out a ton when starting..
    I just wish the porters had the option to take you to the closest large city nonstop. That way, I could start the trip, and go for a pee break and coffee refill while my character is navigated automatically through the confusing maze of zones back to the city. One thing that drives me to use an expensive teleport is that I just can't figure out a path to my destination using the in-game maps.

    Also, I suppose there is the security token, which gets you an additional free destination. (Wondering if it's also free of the Home cooldown.)
    (0)

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