Results 1 to 2 of 2
  1. #1
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77

    Improving the Popup Help for Attributes

    I'm sure many of us were pleasantly surprised when we figured out that they implemented help text that explains stats such as Strength, Vitality, etc, especially the more nebulous stats like the DoL stats.

    Even so, I think some improvements could be made to help out newbies.

    For one, the popup help doesn't show all the things that stats do. As an example, VIT influences Marauder attack damage, which isn't stated in-game. The popup help does mention that PIE influences MP and Magic evasion, but it doesn't say that PIE affects your Enfeebling Magic score as well as Archer and Lancer attack damage.

    Essentially, we need the popup help to show all the information on this page tucked away in the lodestone play guides.

    My other issue is the "Enfeebling Magic" stat. According to dev posts, Enfeebling affects the chance of landing secondary effects like Aero's bleed effect, Shadowbind's Bind effect, and Pounce's stun effect. Since it doesn't deal with only Magic, I think it would a bit less misleading if it was changed to something like "Enfeebling Potency", or at the very least the popup information should state that it helps the secondary effects of both Spells and Weaponskills.

    Lastly, and probably the most minor, there should be a moveable cursor in the attributes menu so controller users can move through the stats and see the popup help. It would also make mousing over the stats more tangible for keyboard/mouse users, too.
    (6)
    Last edited by Estellios; 02-29-2012 at 12:36 PM.

  2. #2
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Agreed, the stat pop up information should change based on the class you have equipped.

    I would like to see a general calculation on average Damage per second also, so that players can gauge which pieces of gear/materia work best for each class/job.

    I guess if it doesn't happen we always have addons lol.
    (1)