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Thread: LS Achievements

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  1. #1
    Player
    Tezz_Xivectro's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    This is cool as long as they are tangible & actually home so sort of meaning.
    (0)

  2. #2
    Player
    Magnesium02's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    1,936
    Character
    Rogue Muse
    World
    Tonberry
    Main Class
    Paladin Lv 96
    I am not sure how LS achievements would work. I don't think there is much in game right now that can really count as something achieveable - for example:

    - Number of People in Linkshell
    If achieves are earned by having increments of like 10, 20, 30 people in the LS , then that will only prompt spamming of linskshell invites to get quotas, and without the tools to magage ousting inactives it would lead to a lot of re-shelling

    - Significant party kills
    I don't know how probable it would be for the devs to come up with a mechanic that can record whether or not everyone in a party is all in the same LS or not at the point where you down a NM or kill a primal.

    - Cumulative monster kills
    Yes players do have a record of how many monsters they have slain and while it may seem like a simple feat to add it all up, it doesn't account for the fact that some people may have joined the LS part way through accumulating so not all their monster kills can be attributed to the time in which they were in LS. Also it would be too easy to invite then kick players with the 100K plus kill acheive to get the numbers

    - Linkshell quests
    Currently there are no real events or quests that can be attributed to a linkshell, they are all character based. And you can't, say for example have one for 'all members participated in Valentione's day' when if you have inactive players you can't delete, you would have to reshell just to get all the active players who have done the quest in the LS. This would then also lose progress on other LS achievements. If the requirements were 'at least 20 players have participated in the event' then this limits those small linkshells.

    - Obtaining LS property
    There is no function for a LS to gain some kind of room or storage facility, as this seems to be a goal for the future Free Companies and may not make its way to individual LS.

    While it may be nice to be able to display some kind of acievement to proove a Linkshells worth, rather than refering to cumulative character based scoring systems, there simply isn't much content that can be associated with a Linkshell as a unit, and what can be doesn't seem feasible to be implemented. I think for this kind of thing we wil have to wait for the Free Company system
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    Last edited by Magnesium02; 02-28-2012 at 10:40 PM. Reason: because the connection between my brain and fingers is faulty

  3. #3
    Player
    Leo_Hart's Avatar
    Join Date
    Mar 2011
    Posts
    446
    Character
    Leo Hart
    World
    Masamune
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Magnesium02 View Post
    I am not sure how LS achievements would work. I don't think there is much in game right now that can really count as something achieveable - for example:

    - Number of People in Linkshell
    If acheives are earned by having increments of like 10, 20, 30 people in the LS , then that will only prompt spamming of linskshell invites to get quotas, and without the tools to magage outsing inactives thoughw ould lead to a lot of re-shelling

    - Significant party kills
    I don't know how probably it would be for the devs to come up with a mecahnic that can record whether or not eveyrone in a party is all in the same LS or not at the point where you down a NM or kill a primal.

    - Cumulative monster kills
    Yes players do have a record of how many monsters they have slain and while it may seem like a simple feat to add it all up, it doens't account for the fact that some people may have joined the LS part way through accumulating so not all their monster kills can be attributed to the time in whic they were in LS. Also it would be too easy to invite then kick players with the 100K plus kill acheive to get the numbers

    - Linkshell quests
    Currently there are no real events or quests that can be attributed to a linkshell, they are all character based. And you can't, say for example have one for 'all members participated in Valentione's day' when if you have inactive players you cna't delete, you would have to reshell just to get all the active players who have done the quest in the LS. This would then also lose progress on other LS achievements. If the requirements were 'at least 20 players have participated in the event' then this limits those small linkshells.

    - Obtaining LS property
    There is no function for a LS to gain some kind of room or storage facility, as this seems to be a goal for the future Free Companies and may not make its way to individual LS.

    While it may be nice to be able to display some kind of acievement to proove a Linkshells worth, rather than refering to cumulative character based scoring systems, there simply isn't much content that can be associated with a Linkshell as a unit, and what can be doesn't seem feasible to be implemented. I think for this kind of thing we wil have to wait for the Free Company system
    Thanks Rogue, word from my heart
    (0)

  4. #4
    Player
    Sindy's Avatar
    Join Date
    Mar 2011
    Location
    LL
    Posts
    14
    Character
    Sindy Luu
    World
    Excalibur
    Main Class
    Weaver Lv 50
    Ok "IF" a linkshell achievement system was put into place what kinds of rewards could we see? Maybe -30 min reward to anima regen. Or maybe +1% Hp or Mp% while shell is equiped. So if there was 600 achieves in all; at 50 achieves done a reward would unlock, and then again at 100 and so forth. Some things would unlock /w specific achieves completed. Just an idea. And none of the above would have to actually be what the reward would be just examples. So discuss plz. >.>
    (0)

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