What do you mean by clipping?
Macros don't queue up the same as non-macro'd abilities. For example it's near impossible to double-weave with a macro unless you happen to get lucky with the server tick. This can, and usually does, cause an eventual delay between your macro and next GCD ability. To be honest, if you haven't noticed then you're either incredibly unobservant or not playing at a high level. Macros have had this problem since launch.
Last edited by whiskeybravo; 01-31-2019 at 02:26 AM.
You mean, Using oGCD and GCD at the same time?Macros don't queue up the same as non-macro'd abilities. For example it's near impossible to double-weave with a macro unless you happen to get lucky with the server tick. This can, and usually does, cause an eventual delay between your macro and next GCD ability. To be honest, if you haven't noticed then you're either incredibly unobservant or not playing at a high level. Macros have had this problem since launch.
I dont see much of a difference, you still have to wait about 0.2 sec for some animation before executing second action.
The delay between oGCD and GCD on macro and on 2 buttons is practically the same, test it yourself i did.
Look, take a spirits within and fast blade, combine them into macro, and on the second hotbar get them seperate, test it few times on dummy or trash mobs and compare.
Make it so the Spirits within will be used first and the fast blade, you will see the animation of spirits within on both combination ends at the exact same time, if you want i could obs it and show u.
I am playing on PC with a controller, maybe PS4 gets crazy when using macro idk, or maybe putting GCDfirst in order and oGCD second clips the animations. So far oGCD > GCD works well for me.
Last edited by Nedkel; 01-31-2019 at 05:30 AM.
Again, there are occasions where you get lucky with the server tick and it's not as noticeable. There are also situations where it can cause your group to wipe, which is why I've chosen to avoid them for any particularly important abilities. This happened to me when I tried to use a macro for shirk.You mean, Using oGCD and GCD at the same time?
I dont see much of a difference, you still have to wait about 0.2 sec for some animation before executing second action.
The delay between oGCD and GCD on macro and on 2 buttons is practically the same, test it yourself i did.
Look, take a spirits within and fast blade, combine them into macro, and on the second hotbar get them seperate, test it few times on dummy or trash mobs and compare.
Make it so the Spirits within will be used first and the fast blade, you will see the animation of spirits within on both combination ends at the exact same time, if you want i could obs it and show u.
I am playing on PC with a controller, maybe PS4 gets crazy when using macro idk, or maybe putting GCDfirst in order and oGCD second clips the animations. So far oGCD > GCD works well for me.
Nevermind the fact that the above example is a horribly inefficient way to use Spirits Within. There may be times when you want hold Spirits so it fits into a FoF/Trick Attack window.
Last edited by whiskeybravo; 01-31-2019 at 07:42 AM.
When using your skills you have to keep in mind that, no matter what input you will use, there is still that "all global cooldown" for any type of action, which is about 0.2 or 0.3 sec between each ability. This contributes to the feeling of the "animation clipping" which causes you to think that there is a delay in macro between two actions in it, but when you use two separate buttons for this you feel it less of a annoyance because you have to travel your finger from point A to B.Again, there are occasions where you get lucky with the server tick and it's not as noticeable. There are also situations where it can cause your group to wipe, which is why I've chosen to avoid them for any particularly important abilities. This happened to me when I tried to use a macro for shirk.
Nevermind the fact that the above example is a horribly inefficient way to use Spirits Within. There may be times when you want hold Spirits so it fits into a FoF/Trick Attack window.
Also you dont have to put SW into the fast blade, you could put it into the Rage of halone and it will work just fine. You still saves 1 button in your gamepade you could use for other useful macro.
Jesus stop alreadyWhen using your skills you have to keep in mind that, no matter what input you will use, there is still that "all global cooldown" for any type of action, which is about 0.2 or 0.3 sec between each ability. This contributes to the feeling of the "animation clipping" which causes you to think that there is a delay in macro between two actions in it, but when you use two separate buttons for this you feel it less of a annoyance because you have to travel your finger from point A to B.
Also you dont have to put SW into the fast blade, you could put it into the Rage of halone and it will work just fine. You still saves 1 button in your gamepade you could use for other useful macro.
You can have up to 48 actions assigned to your cross bars at one time if you enable both your expanded hold controls as well as WXHB bars. I put infrequently used buttons on the undisplayed hotbar. For example limit break and stances which I only use sparingly for swapping. You can also put things like hallowed there as well as other long cooldowns.So, I recently returned to the game after not playing since late HW, and joined an FC full of tanks so I decided to run dps to 70 first.
That's done. I'm working on my PLD now, which I main'd in most of HW.
There seems to be.. a LOT of skills. Much more than my WAR is subjected to, simply because certain abilities become one ability or another depending on stance.
If I consider role abilities, general skills, GLD and PLD skills as well, I actually have MORE than 36 buttons. This.. seems like a bit much. Are there any less-than-useful abilities that I won't really miss by not having them on my bars? My paladin is 69 now, and if I include sprint but DON'T include the stances and even the final level 70 ability. my 36 slots are already full. I could do more.. I just really don't want to. 36 buttons is already a pretty tedious amount of screen real estate.
Suggestions? What can I remove? For argument's sake, I already have a gaming mouse & keyboard and even with a total of 16 buttons on my mouse, it's still pretty tedious.
If you do decide to put things with a cooldown on the undisplayed hot bar you can also enable a copy of the bar on the side of your screen so that you can still see when the cooldown is up.
It takes some practice to get use to but is worth it.
Sry its in 480p sincei used free video editor
https://www.youtube.com/watch?v=JMxd...ature=youtu.be
I will probably take away that macro on circle of scorn and eclipse, since there is quite of difference between those two, but with spirits within and fast blade i cant notice any.
Last edited by Nedkel; 01-31-2019 at 10:48 AM.
There are a few reasons I dislike the kind of macro that you made.Sry its in 480p sincei used free video editor
https://www.youtube.com/watch?v=JMxd...ature=youtu.be
I will probably take away that macro on circle of scorn and eclipse, since there is quite of difference between those two, but with spirits within and fast blade i cant notice any.
1st, as Whiskey mentioned you lost control of your Spirits Within oGCD. Your macro will force spirits within on press of the button, but in a paladin opener you generally want to align your fight or flight buff with spirits within, and Fight or flight isn't pushed until just before your first goring blade.
2nd, your video shows clipping in both cases. Why? Your GCD was up and you used an oGCD. That is clipping, the video shows that you clipped. If you want to show that it doesn't show clipping you need to do a rotation where your GCD is on cooldown, spirits within macro is used, and the GCD is used without sitting on cooldown.
The second reason also has a control aspect. If I am close to using Fast Blade with that macro, and spirits within in coming off cooldown, then the game will prioritize Spirits within, and push back fast blade. I might think to myself, well I'll just switch the order of the two. This doesn't work. If I press that macro before my GCD is up to use fast blade as my GCD comes up the macro will only see Spirits within as being usable and force the clip again.
Last edited by Chrono_Rising; 01-31-2019 at 12:30 PM.
That gave me a thought.There are a few reasons I dislike the kind of macro that you made.
1st, as Whiskey mentioned you lost control of your Spirits Within oGCD. Your macro will force spirits within on press of the button, but in a paladin opener you generally want to align your fight or flight buff with spirits within, and Fight or flight isn't pushed until just before your first goring blade.
2nd, your video shows clipping in both cases. Why? Your GCD was up and you used an oGCD. That is clipping, the video shows that you clipped. If you want to show that it doesn't show clipping you need to do a rotation where your GCD is on cooldown, spirits within macro is used, and the GCD is used without sitting on cooldown.
The second reason also has a control aspect. If I am close to using Fast Blade with that macro, and spirits within in coming off cooldown, then the game will prioritize Spirits within, and push back fast blade. I might think to myself, well I'll just switch the order of the two. This doesn't work. If I press that macro before my GCD is up to use fast blade as my GCD comes up the macro will only see Spirits within as being usable and force the clip again.
I think i will move SW to the other GCD (shield lob probably) so i will not waste time to cast it before starting my GCD, and i wont clip it with anything i use in the rotation, thanks.
Last edited by Nedkel; 01-31-2019 at 01:04 PM.
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