



That actually sounds fairly decent. Plus, it'd make me motivated to complete any remaining sidequests I have, since I don't touch them because all my jobs are capped.Since gearing up serves a similar purpose to leveling, how would you feel about getting a small amount of uncapped tomestones for every MSQ you do after hitting level cap? Like 5-20 tomestones per quest. I feel like that would not affect overall game balance and it would be a small bonus towards the gear grind that awaits. You could also choose to use those tomes on the materials and music rolls which are already available at the same vendor.
Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.
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