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  1. #1
    Player
    Efrye's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    280
    Character
    Fey Nafilia
    World
    Phoenix
    Main Class
    Bard Lv 74
    Quote Originally Posted by linay View Post
    You're giving conflicting information. Someone who can "easily get through the vast majority of combat encounters by spamming one or two abilities with eyes closed" does not seem like someone who can barely keep up with the story.
    Completing the MSQ is a huge time commitment, compared to other games. Not being able to keep up has nothing to do with difficulty.

    Quote Originally Posted by Reinha View Post
    Since gearing up serves a similar purpose to leveling, how would you feel about getting a small amount of uncapped tomestones for every MSQ you do after hitting level cap? Like 5-20 tomestones per quest. I feel like that would not affect overall game balance and it would be a small bonus towards the gear grind that awaits. You could also choose to use those tomes on the materials and music rolls which are already available at the same vendor.
    I think that would be a decent solution, although I'd rather tie it to EXP directly, rather than quest completion. That way you'd also get rewarded for doing fates, roulettes, side quests, et cetera. Like it's supposed to be.

    Quote Originally Posted by SendohJin View Post
    that's not what it is. some of us are just more realistic in what they would do given their track record.

    the game might not be fine but that doesn't mean they will make large changes that affect small amounts of people.

    and it also is a zero-sum game, resources they put into something like this means resources they won't put into something else. what's not going to happen is SE opening the wallets.
    Right, I get that. But I do think that's missing the bigger picture. Obviously, I don't have any inside knowledge of the FFXIV player base. But if it's even remotely similar to almost every other big game, what I'm requesting would not "affect small amounts of people", it would affect the majority. Well, ok, maybe not the majority. The majority probably never even reaches the level cap. But that's my point: You may not notice them, because they're not part of your FC and don't post in the forums, but it's usually the casual players who make up the silent majority of players/subscribers. Ignoring them won't serve anyone.
    (2)

  2. #2
    Player
    Aramina's Avatar
    Join Date
    Jun 2015
    Posts
    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Efrye View Post
    Completing the MSQ is a huge time commitment, compared to other games. Not being able to keep up has nothing to do with difficulty.



    I think that would be a decent solution, although I'd rather tie it to EXP directly, rather than quest completion. That way you'd also get rewarded for doing fates, roulettes, side quests, et cetera. Like it's supposed to be.


    Right, I get that. But I do think that's missing the bigger picture. Obviously, I don't have any inside knowledge of the FFXIV player base. But if it's even remotely similar to almost every other big game, what I'm requesting would not "affect small amounts of people", it would affect the majority. Well, ok, maybe not the majority. The majority probably never even reaches the level cap. But that's my point: You may not notice them, because they're not part of your FC and don't post in the forums, but it's usually the casual players who make up the silent majority of players/subscribers. Ignoring them won't serve anyone.
    I think the biggest flaw in your reasoning is attributing how you feel to how "casuals" feel. Since you are a casual and you feel x way, that must mean that it is a casual way to feel. It's not. I also consider myself to be a very casual player and do not feel, at all, the way you do. I mean I wouldn't object to getting more rewards (who would?) but the feeling that it is in any way necessary to do so to retain casuals is pretty off-base.
    (0)

  3. #3
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by Efrye View Post
    Completing the MSQ is a huge time commitment, compared to other games. Not being able to keep up has nothing to do with difficulty.
    If you barely have time to complete the MSQ, then why are you overleveling it to the point that you see quest EXP that you no longer need since you're at level cap? At level cap, MSQ gives no EXP as far as I know, so you must be talking about the leveling portion of MSQ.
    (0)