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  1. #1
    Player
    RadicalPesto's Avatar
    Join Date
    Jan 2019
    Posts
    143
    Character
    Pesto Lady
    World
    Lich
    Main Class
    Red Mage Lv 70
    Limiting aoe for physical dps always felt clunky and not fun. Ultimately its better to simply reduce potencies (if your goal is to keep them worse at aoe than magic classes) than to have the current unfun system where you may bottom out on TP and be unable to act for several GCD's. For single target TP is a largely vestigial resource that was always in conflict with the dev's attempts to make Skill Speed more desirable as a stat.
    (0)

  2. #2
    Player
    xkazh's Avatar
    Join Date
    Apr 2017
    Posts
    78
    Character
    Khaz Corvinus
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Crushnight View Post
    Melees and mch would still avoid it as much as possible except sam due to gcd clipping it's not a worthwhile stat in most cases can't speak for tanks/brd though
    Yeah it's pretty much avoided on Bard too, removing TP won't change that.
    (1)

  3. #3
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,336
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    However they change things, I hope they make resource management an actual thing. As a Bard at least the tp bar might as well not exist outside of spamming Quick Knock with Army’s Paeon, and even then you can go straight back to 100% with Invigorate and/or Tactician.

    I can’t speak for jobs like Dark Knight because I don’t play enough to really know how removing tp would affect them.

    For Bard though I’d love to see MP using songs like Requiem and songs like Paean and Minne have a base mp cost and short cast time (1.5 secs is short enough that it’s barely even a cast time). Requiem could have a short duration like 10-15 secs and the same effect is has now. That way you would have to manage your resources and how you’re supporting the party, instead of just blasting every piece of support you have out on a conveyor belt rotation at the start of the fight to line up with other buffs
    (0)

  4. #4
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    More concerned about what AST could possibly replace Spire's effect with.
    Direct Hit is an unlikely target as it's useless for Healers, so not everyone would benefit from it. Determination would basically be Balance, and nothing else is critical.
    (0)

  5. #5
    Player
    JohnSpawnVFX's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    915
    Character
    Kaynneth Menad
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Seraphor View Post
    More concerned about what AST could possibly replace Spire's effect with.
    Direct Hit is an unlikely target as it's useless for Healers, so not everyone would benefit from it. Determination would basically be Balance, and nothing else is critical.
    Maybe a buff to healing received? Would be useful but not essential and they would still have two cards to burn for spreading.
    (0)

  6. #6
    Player
    Bonbori's Avatar
    Join Date
    Jun 2018
    Posts
    496
    Character
    Iunia Arcena
    World
    Balmung
    Main Class
    Weaver Lv 80
    Edit: Nevermind, I'm a dumbo.
    (0)
    Last edited by Bonbori; 01-26-2019 at 07:57 PM.

  7. #7
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,966
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Bonbori View Post
    Speaking of Critical, I wouldn't mind that. It would pair up very well will SCH and BRD (assuming that the parts of their kits that depend on crits remain the same in Shadowbringers).

    On the other hand... I could also see it pairing up too well and tightening their stranglehold on party slots even more than in the present meta.
    But, Spear has already been changed to Critical Hit chance...
    (1)

  8. #8
    Player
    Bonbori's Avatar
    Join Date
    Jun 2018
    Posts
    496
    Character
    Iunia Arcena
    World
    Balmung
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Shurrikhan View Post
    But, Spear has already been changed to Critical Hit chance...
    OH. Welp nevermind me then, I completely forgot about Spear XD

    Well, in that case I have no idea what else the Spire could do. They can't remove it because it's relevant to job quest narrative, but FF14's stats don't leave a lot of room for buffs that aren't already covered. Maybe... something to do with cooldowns? A buff that speeds up recast timers by x% for its duration?
    (0)
    Last edited by Bonbori; 01-26-2019 at 08:07 PM.

  9. #9
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,966
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Bonbori View Post
    OH. Welp nevermind me then, I completely forgot about Spear XD

    Well, in that case I have no idea what else the Spire could do. They can't remove it because it's relevant to job quest narrative, but FF14's stats don't leave a lot of room for buffs that aren't already covered. Maybe... something to do with cooldowns? A buff that speeds up recast timers by x% for its duration?
    So... that's the old Spear.

    And its main issue was that it would desync cooldowns. It would need to increase Cooling Rate by x%, rather than decrease Recast Timers by x% to work in a manner that would function without desyncing one's cooldowns from each other. (Of course, it would still have huge variance in value -- nearly throughput-worthless to BLM and SAM -- and accelerated cooldowns would still be desynced from raid (de)buffs, which remains problematic unless every Spear is Expanded.
    (1)

  10. #10
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    I just think there is other ways they could be approaching tp. Merging it with mp seems odd to me and would certainly change things for caster (and possibly Bard)
    Also, and they have not talked about it but why do they not remove tenacity for tanks? It is rather useless
    (0)

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