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  1. #21
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Merging TP into MP gonna suck real bad for DRK's.
    (0)

  2. #22
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,232
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    After reworking Sprint, TP only really was a limit for how much AoE the physical classes could spam... MP would do the same thing really.

    For melee classes combos could just as well have no cost, and for BRD/MCH all their attacks could have no costs.

    Just have AoE's cost MP, and everything would function just the same. Except maybe Foe's Requiem...
    (1)

  3. #23
    Player
    Aster_E's Avatar
    Join Date
    Apr 2017
    Posts
    601
    Character
    Aster Enelysion
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by MagiusNecros View Post
    Merging TP into MP gonna suck real bad for DRK's.
    Just in time for the expansion that's supposed to highlight their existence. Just like 2.0 sucked at first for War, 3.0 sucked a little for Drg, and 4.0 sucked for Mnk. Welp. I'll go get the popcorn.
    (0)

  4. #24
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Aster_E View Post
    Just in time for the expansion that's supposed to highlight their existence. Just like 2.0 sucked at first for War, 3.0 sucked a little for Drg, and 4.0 sucked for Mnk. Welp. I'll go get the popcorn.
    It's just a recurring cycle for Dark Knights. No one loves us.
    (0)

  5. #25
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,345
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Aster_E View Post
    Just in time for the expansion that's supposed to highlight their existence. Just like 2.0 sucked at first for War, 3.0 sucked a little for Drg, and 4.0 sucked for Mnk. Welp. I'll go get the popcorn.
    Well this expansion DRK is getting a complete rework so it should be good. Or at least we all hope.
    (1)

  6. #26
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    General consensus seems to be that they are going to remove tp costs from single target skills and add mp costs to aoe skills, curious though if current tp classes will get a flat 1k mp or if our mp pool will be increased by lvl.

    If they don't go that route and make physical aoe cost nothing, will that mean that pld/drk aoe enmity generators will lose their cost, will dps aoe skills lose some potency to compensate for ability to spam them endlessly?

    Mnk is also in a funny situation then too, since their only real aoe that isn't on a cd can only be used every 3rd hit.

    It'll be interesting to see how the tp change affects job rebalance in 5.0
    (0)

  7. #27
    Player
    Aster_E's Avatar
    Join Date
    Apr 2017
    Posts
    601
    Character
    Aster Enelysion
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by MagiusNecros View Post
    It's just a recurring cycle for Dark Knights. No one loves us.
    Quote Originally Posted by Derio View Post
    Well this expansion DRK is getting a complete rework so it should be good. Or at least we all hope.
    Uh huh. I used to main Drk, as far as tanking goes, from 3.15 to just before 4.1,after I earned the armored panther and called it quits for that job. We can certainly hope things improve, but the pattern for expansion plus featured job hasn't necessarily been great, historically. So... Fingers crossed, yeah?
    (0)

  8. #28
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,699
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Derio View Post
    Well this expansion DRK is getting a complete rework | so it should be good.
    I fail to see the reason for optimism between these two parts...

    One would assume, true. But, one would also be disappointed more times than not in doing so...

    On topic:
    Personally, I just wish they'd get of universal unconnected or barely-integral resource systems in general. Unless your job interacts uniquely with MP, as SMNs almost did with Ruin III back in HW, healers still kind of do now, and BLM always has... revamp the job's interactions until they do. Or get rid of MP/TP and just turn it into an actually deep job gauge.
    (0)

  9. #29
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Yeah DRK got a rework in Stormblood. And it sucked major ass. Outlook not so good.
    (0)

  10. #30
    Player
    Orbus's Avatar
    Join Date
    Dec 2018
    Posts
    217
    Character
    Solala Sola
    World
    Leviathan
    Main Class
    Black Mage Lv 80
    TP does seem vestigial at this point.
    They could flat out remove tp costs from single target attacks and it'd make little if any difference since the reduced tp costs in stormblood makes tp usage against single targets a complete non issue, you'll never run out unless you stack an absurd amount of skill speed and even then I'm not sure it's possible, which I'm sure is deliberate as people actively avoided skill speed in hw since you'd run out of tp if you stacked it and tank your damage, which is all kinds of stupid.
    Not that it helps ogc attacks anyway, but that's a different matter.
    You'd only run out if you're spamming aoes, and they could just make them use a flat percentage of your mp like it does tp now, and just restrict goad to physical classes.
    (0)

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