
Originally Posted by
Shurrikhan
You can, in an exercise of semantics, call mounts and teleportation optional. They are not, optional, however, for playing the game as others play it or with the same availability of tools or pace that others carry, which is always going to be a factor of some significance in a game in which you play alongside, around, or even merely in tangential comparison with others. The only exception to this is you play perfectly solo with literally zero notice of other players therein. That is not an option if one wishes to complete even the mostly-solo components story, nor literally all content outside of questing, however, and therefore the implications of being multiplayer are a real factor here. Not all QoL changes can be taken individually. The vast majority of changes, no matter how seemingly isolated, establish precedent. When you argue for a change, you must expect argument for the changes consequent to that change.