Get it on the bot problem perspective but is so dam useful for Eureka unless they would use it on Eureka only because a normal player won't be able to keep full attention just on grinding so possibly divide the attention between grinding Eureka and something else.The enemy AI already has pathfinding that prevents them from getting stuck on objects, so I'd assume if they did actually implement some kind of auto-move it would basically just be making your character use this same pathfinding.
That said, I'm really torn about whether I'd actually want something like this. On one hand, bots are constantly abusing functionality similar to this on a daily basis, so extending it to everyone one would level the playing field a bit so to speak, but on the other hand it would make it that much more annoying to identify them (Though it's not like that matters all that much when they never get banned anyways).
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