Me and my friends really enjoy playing Mahjong among ourselves, but there's a few small things that we've noticed that we were curious if they'd be able to be changed.
1) Ability to mouse over tiles and see what they are specifically when it's not your turn
While not strictly necessary because of the readability the Doman tiles have, but it can still be a bit confusing to try and straighten out what your hand possibilities are outside of your turn when going off of strict pictures and not just the plain text of the tile.
2) Background NPC's in the parlor
Right now, with how empty the instanced Mahjong parlor is, it feels like we just kinda broke into some part of Doma Castle and started playing Mahjong. There's multiple tables setup and even what looks like a receptionist desk in the lobby, which makes the emptiness feel even weirder
3) Gpose in the instance
Pretty plain. As it is right now, taking cool screenshots is fairly limited because of the lack of Gpose in the instanced parlor of Mahjong, which is a shame because it looks really cool!
4) Animations (or a lack thereof)
One small thing I've noticed is how static all of the characters at the table are. The only way our characters show any emotion (or motion at all) is if we do it manually, when it feels like there could easily be some sort of auto setting for emotes upon certain actions. Maybe /handover when we place a tile, or some sort of celebration when we Ron?
I do not know if any of these are reasonable or possible, as I have little to no experience in game dev work, but I still figure I would put the idea out there on the off chance that they are easy things to work in. Thank you for the fun game mode, Yoshi P!
E; a fifth addition would be if we could, in a private 4 player party matches, have the option to implement a timer? its a fun little thing that adds an extra bit of chaos, but as of right now we can only do it on an honor system.