Quote Originally Posted by Jkap_Goat View Post

Also my Mithra says hi
Hey twin!

(I know, looking super classy!)


Quote Originally Posted by RitsukoSonoda View Post
Generally what I get from people it is the exp loss on death. Usually this comes from people who still carelessly run around zones or do stupid things and die frequently.

Fates are just fates. FFXI didn't have fates. It had NMs and HNMs and most had much longer respawns than Eureka. Many are just named in reference to certain ones in FFXI with a small number dropping items.
Again, my experience in Eureka is quite limited, but it seems like there are always plenty of raises to be had when in the FATE train, but I suppose if you're off in a small group elsewhere this could be more of a problem. Or running around doing stupid things like you said

That does remind me of another similarity with XI. The overworld mobs can actually hurt and you can't easily outrun them if you aggro the wrong thing. Although, that is a plus to me personally as I've always felt the XIV overworld needed spicing up.