Eureka did a poor job of recreating the FF XI experience. FF XIV is still nothing like XI as a result of its existence.
Eureka did a poor job of recreating the FF XI experience. FF XIV is still nothing like XI as a result of its existence.
People saying Eureka is FFXI is like people who say everyone in Texas wears cowboy hats. That ain't it, chief.
There is some similar traits in that content, but the most important and great things that made FFXI what it is are absent. Although I do like Eureka for what it is, it's a far cry from FFXI. It's glorified fate farming.
Pretty much all that needs to be said.People saying Eureka is FFXI is like people who say everyone in Texas wears cowboy hats. That ain't it, chief.
There is some similar traits in that content, but the most important and great things that made FFXI what it is are absent. Although I do like Eureka for what it is, it's a far cry from FFXI. It's glorified fate farming.
Eureka is the "Minstrel's Ballad" version of FFXI, where someone tells you the story about how bad XI was but in the end it's just a big exaggeration...
...which you're then thrown into to play it as if that was what really happened.
All the more reason why we should be allowed to kill the wandering minstrel.
While I would agree that Eureka isn't the full-blown FFXI experience, it's a nice reminder of why that gaming experience shouldn't exist in this day and age.
Eureka is basically 1.0 which was obviously a massive failure. 2.0 brought it back to life.
1.0 was an attempt at being like FFXI. 2.0 Was all about massive fate trains.
Everyone HATED Eureka hardcore when they tried to kill fate trains (AKA, like 1.0). People demanded it to be nerfed and back to fate trains (like 2.0).
Do we see the correlation here? 1.0 was awful, garbage, it died. Was so bad it literally got shut down. 1.0 is FFXIV's attempt at FFXI, whether or not it is or isn't like FFXI, they need to stop bringing in any content from that or taking ideas from it, because clearly it has killed the game once and I doubt it couldn't do it again. It's clear people like 2.0 (FFXIV) more than 1.0 (FFXI). This is SE trying to recreate FFXI and it's awful, leave FFXI out of FFXIV. Doesn't matter if it's like FFXI or not, this is SE trying to make it into FFXI so STOP trying to be FFXI.
It really wasn't though. And if you honestly think that then you in all likelihood didn't play one or the other (or both). Whenever I see people parroting this misinformation it just comes off as baseless bias.
The only influence XI arguably had over on XIV 1.0 is that the devs working on 1.0 had it in their head that because they've made one MMORPG, they could do no wrong. That and the playable races. The similarities basically stopped there.
Yeah. I have a friend who played 1.0 and FF XI. They said FF XIV 1.0 was absolutely terrible and the only good part about it was the end. They praise FF XI when it gets brought up though and I know they go back to it from time to time. One was not like the other. I don't understand why people think that. I played FF XI for I'd say about a year and I had a blast. Was it grindy as all get out? Yes. But I enjoyed every moment of it in a way I still don't quite understand. There was just something magical about that game and even after a year's play I had only begun to scratch the surface.It really wasn't though. And if you honestly think that then you in all likelihood didn't play one or the other (or both). Whenever I see people parroting this misinformation it just comes off as baseless bias.
The only influence XI arguably had over on XIV 1.0 is that the devs working on 1.0 had it in their head that because they've made one MMORPG, they could do no wrong. That and the playable races. The similarities basically stopped there.
Last edited by Vahlnir; 01-24-2019 at 02:18 PM.
I'd really like to see specifics of what elements from XI are ruining Eureka for everyone. I've lost count of the number of times that people will say that Eureka is FFXI in a nutshell, but I never see it fleshed out more than that. I get that Xi hate is big around these parts, but it seems there may be a lot of misplaced blame. Also, I'm confused when you say "it doesn't matter if it's like XI or not" - in a conversation that is directly blaming XI for poor gameplay in XIV, I'd say it definitely matters whether or not there is any link at all.Eureka is basically 1.0 which was obviously a massive failure. 2.0 brought it back to life.
1.0 was an attempt at being like FFXI. 2.0 Was all about massive fate trains.
Everyone HATED Eureka hardcore when they tried to kill fate trains (AKA, like 1.0). People demanded it to be nerfed and back to fate trains (like 2.0).
Do we see the correlation here? 1.0 was awful, garbage, it died. Was so bad it literally got shut down. 1.0 is FFXIV's attempt at FFXI, whether or not it is or isn't like FFXI, they need to stop bringing in any content from that or taking ideas from it, because clearly it has killed the game once and I doubt it couldn't do it again. It's clear people like 2.0 (FFXIV) more than 1.0 (FFXI). This is SE trying to recreate FFXI and it's awful, leave FFXI out of FFXIV. Doesn't matter if it's like FFXI or not, this is SE trying to make it into FFXI so STOP trying to be FFXI.
Generally what I get from people it is the exp loss on death. Usually this comes from people who still carelessly run around zones or do stupid things and die frequently.
Fates are just fates. FFXI didn't have fates. It had NMs and HNMs and most had much longer respawns than Eureka. Many are just named in reference to certain ones in FFXI with a small number dropping items.
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