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  1. #51
    Player
    stanrir's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    317
    Character
    I'septha Tayuun
    World
    Faerie
    Main Class
    Bard Lv 80
    got every spell besides levi because it wont drop after 3 days of farming it. finished the masked carnival got my perfect blue title, so yeah im pretty much done with blue mage. Hope we never see another limited job again
    (7)

  2. #52
    Player
    ChaseNetwork's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    195
    Character
    Rein Tenebres
    World
    Hyperion
    Main Class
    Red Mage Lv 80
    I've heard some people say that BLU is getting "more mileage" by being Limited instead of a full job.

    I'm not sure how they think that. Most of my FC didn't even touch BLU, I'm the only one that went for a 100% completion of it, and I got done before it's 1st reset, and the Masked Carnival isn't worth it's weekly rewards. My only reason to do this was because it was something I could do for completion, but I have no reason to touch it again until the Fall, when the next update to it is forecasted.

    Furthermore, anyone wanting to jump into BLU late is going to be severely punished, as the PF isn't being friendly to their spell learning parties anymore.

    If only 6.25% of players made it their main, that would more than make up for the "mileage lost" by not having more people pick it up as a side activity.

    In it's current state, I do not want anything more of "Limited Job" content.

    If at it's level cap, a Limited Job could perform at least as well as a Max leveled/geared normal job would at it's level
    (eg. if a Lv.50 130 geared BLU was as good as Lv.70 400 geared jobs in unsynced 50 content)
    I would at least consider running it for WTs

    It's not like BLU is meant to be balanced, so let it be silly like that.

    I see no actual reason to restrict it from Duty Finder. So what if it can be hillariously broken some times? Does it really matter in Level 50 content?

    Change the "combo" actions by adding an additional "proc" effect. Meaning: yes, you can't petrify a Primal, but apply a "Petrified" proc to it that would at least allow you to use the Drill Cannons combo action, even if it's not petrified. (And for the love of... PLEASE remove that stupid low accuracy thing from it) Things like that.
    (11)
    Greetings and salutations, adventurers.

  3. #53
    Player
    Ruf's Avatar
    Join Date
    Nov 2017
    Posts
    414
    Character
    Rufuso Aesir
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Got Lv.50 & idk...I just,,, dont know.
    (1)

  4. #54
    Player
    Atlantasia's Avatar
    Join Date
    Oct 2013
    Posts
    96
    Character
    Atlantasia Azoria
    World
    Coeurl
    Main Class
    White Mage Lv 80
    Level 50... grinding for skills, only so many times I can grind content for rewards I'm not even sure are worth the time and effort. How many times do I have to run these primal fights and dungeons? If your RNG is crap like mine, you want to tear your hair out. I'm done for now until they fix the rate you get these spells, because it's just not worth it.
    (6)

  5. #55
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Got the Shiva and Ifrit Primal spells and did, like, two stages of the Masked Carnival. I might be inclined to try for the other achievement titles if I'm bored enough but as it stands, I'm really not motivated to even go for any completion goals regarding this thing. Not until they buff Primal spell drop rates, at least.

    There are about two things that are good in BLU for me, and neither are part of the intended design or even anywhere near its original purpose and both need Self Destruct.
    (3)

  6. #56
    Player
    Leowilde's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,088
    Character
    Aegis Corona
    World
    Phantom
    Main Class
    Dragoon Lv 88
    Yeah, I want more. I like that they try new things - not to replace the old jobs, but as an addition. And I see several possibilities for further limited jobs. And I can see them trying different things with the different jobs. Take beastmaster as an example; if they went solo limited with that one (though I suspect many want it as a regular job), it could play very different from BLU. BLU's gimmick is to learn abilities from enemies. Beast could have a whole different gimmick, like capturing beasts, which in turn could affect gameplay quite differently.

    BLU might not be perfect, but I think it's a pretty decent new thing to play around with, and I'd definetly try the next one.
    (2)

  7. #57
    Player
    GenericMagus's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    338
    Character
    Generika Nameius
    World
    Zodiark
    Main Class
    Marauder Lv 90
    As a person who got 100% of everything to do with BLU first week, all I can do is a glorified Weekly roulette for Allied Seals.

    I sure as hell didn't "solo" my way there, guess I needed training wheels in order to get my "Game Breaking, raid stomping, solo carry" kit from other players.

    I appreciate the Seals but if this is the endgame for BLU here on out SE please just make it a full time job, scrap Limited.
    (2)

  8. #58
    Player
    Blueyes's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    523
    Character
    Blue Plenilune
    World
    Diabolos
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by ChaseNetwork View Post
    I've heard some people say that BLU is getting "more mileage" by being Limited instead of a full job.

    I'm not sure how they think that. Most of my FC didn't even touch BLU, I'm the only one that went for a 100% completion of it, and I got done before it's 1st reset, and the Masked Carnival isn't worth it's weekly rewards. My only reason to do this was because it was something I could do for completion, but I have no reason to touch it again until the Fall, when the next update to it is forecasted.
    Correct. Remaining limited doesn't add anything for Blue Mage. There's nothing that a limited Blue Mage can do that a full Blue Mage wouldn't also be able to do.
    • Collecting spells - SE has no need to get rid of this. Collecting spells and Blue Mage being limited are not mutually exclusive.
    • Masked Carnival - Again, SE has no need to get rid of this. Masked Carnival and Blue Mage being limited are not mutually exclusive.
    Let's try looking beyond what the current version of a limited Blue Mage can do. What if they make this Blue Mage exceedingly strong and broken? Surely a full Blue Mage can't retain that. Incorrect.

    The repercussions of making Blue Mage broken must also be taken into consideration. As Yoshida explained, they can't allow Blue Mage to simply one-shot current-tier raid bosses. If Blue Mage were broken, it would most likely be kept away from max level forever. Blue Mage would only be "broken" in the context of old content. To which, you can replicate similar effectiveness to being exceedingly strong and broken by simply going into old content unsynced as a max level Blue Mage. They could even make Instant Death spells work more consistently under such circumstances.

    There's nothing to gain by remaining limited and everything to gain by becoming a full job.
    (8)

  9. #59
    Player
    Factoree's Avatar
    Join Date
    Nov 2018
    Posts
    15
    Character
    Alza Gogoza
    World
    Exodus
    Main Class
    Blue Mage Lv 50
    Quote Originally Posted by Blueyes View Post
    There's nothing to gain by remaining limited and everything to gain by becoming a full job.
    I fully agree. There is obviously a lot to be gained from having access to full job content. The question that seems to divide people is whether its “promotion” would somehow take away from other aspects of BLU. Whatever the mechanism used to balance BLU (a core, balanced set of spells that needs to be equipped to enter max-level content, a separate job stone with different rules, whatever), the fact remains that old content being run unsynced was never going to retain a challenge in the first place. Those who do want a challenge in that old content can go in synced or even with minimum iLevel.

    With that in mind I can’t see many reasons why Blue Mage (or any other Job, for that matter) shouldn’t be able to break said content wide open if it’s unsynced. A simple change to Tail Screw could make it much more likely to succeed while requiring the target be significantly lower in level than you (oh, say, 10 levels below the caster’s?). Heck, if they made all bosses and raid mobs immune to all Instant Death effects it could even work on same-level mobs at very low accuracy: the only problem with that would be a miniscule chance of making a dungeon run slightly faster.

    Learning as a Blue Mage is a collectathon and always has been. The people who want to complete the set and learn everything are going to do it without regard to whether it makes them more effective in battle or not. Meanwhile, the current endgame for blue mage involves grinding for hours and hours on old content to get the spells that are most powerful (and consequently make up a majority of your gameplay), forcing you to do the most tedious part of learning in order to be effective. If SE made a “balanced” set of spells relatively easy to get (100% learn chance as is now the case with Mind Blast and Glower, OR a quest that provides a soloable version of the mob until you learn it and finish the quest) and made the rest of the learning a side activity to get fun, wacky, overpowered or super-flashy spells for content such as solo quests, unsynced dungeons/trials, and non-Hunt overworld mobs, would anybody have reasonable grounds to complain? I myself highly doubt it. The people who play that content could still use BLU to its fullest, while the raiders and people who want to “main” BLU could get a slice of the pie too.

    The above is just an example of how making BLU into a full job could better appeal to both kinds of players, not just raiders. If it were a trade to be made, we could argue about which side needs to be supported more... but it doesn’t have to be a trade. Just some thoughts.
    (3)
    Last edited by Factoree; 01-30-2019 at 12:52 AM. Reason: typo

  10. #60
    Player
    Nabiri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,164
    Character
    Khaien Akiyama
    World
    Balmung
    Main Class
    Ninja Lv 70
    Not interested in beloved jobs being 'ruined' (limited).
    I'll enjoy it if they ever make it unlimited.
    Till then it's useless content to me.
    (5)

    ~She gave her heart to a falling star~
    ~~~~~~
    If he's not here, then where?
    ~~~~~~
    ~Been searching for my Afterman~

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