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  1. #31
    Player
    Luciano_Bozzelli's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    242
    Character
    Luciano Bozzelli
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by JunseiKei View Post
    Please tell me there is someone who recorded it for viewing?
    https://youtu.be/qZ8MiG_npv4

    This one is 24 Blue Syrcus Tower
    (1)

  2. #32
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I think I'm done with grinding skills, since I have enough to do the full DPS rotation properly. Probably will just go back and get them later if they're needed for future carnivale battles.

    All the achievements are done, too.

    Overall, I felt the experience was pretty enjoyable outside of the skill grinds.
    (2)

  3. #33
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    I am at level 42 i think? Would still love to try it in coil and such but man the job is weak.
    I find that levels 40+ does feel like a big chore rather then fun which is a shame as i liked it in the beginning
    (2)

  4. #34
    Player
    SmokeyTheSequel's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    217
    Character
    Smokey Asura
    World
    Cactuar
    Main Class
    Fisher Lv 90
    Quote Originally Posted by MartaDemireux View Post
    Completely finished here, got every spell, every battle, every title. My final opinion: It starts out fun in every aspect (leveling, learning, carnivale, being OP), but quickly each of those ends up becoming boring or nonexistent. So many things are immune to the OP spells, leveling on enemies gets boring, learning primal spells is downright painful, carnivale looses its luster when you learn a particular gimmick. My biggest complaint is that when it's over, it's over.
    I'm in the same boat. Once its over... its truly is over. Come back for some poetics and allied seals!! You know.. those things you stopped grinding 4 years ago!! :')

    Would love to be able to run expert or one of the roulette every day..
    (8)

  5. #35
    Player
    Antanias's Avatar
    Join Date
    Mar 2011
    Posts
    2,549
    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    Level 50 and 46/49 on my spell book. Only thing I'm missing is Glass Dance (seriously Shiva EX, give it up). Haven't really been able to figure out some of the Masked Carnival stages, though I did get this week's Silver star target (Sticky Tongue + Glower are your friends), but look forward to getting them done.
    (0)
    <--Giver of yarns, not the giver of darns :3
    Follow me on Twitter @Antanias_

  6. #36
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Can't be bothered to grind EX primals, so I guess I'm done, aside from the weekly challenges. And that'll only last until I finish collecting the riding maps and minions. I like the ideas behind the class, but the implementation left a lot to be desired.
    (3)

  7. #37
    Player
    BiggsBeoulve's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    13
    Character
    Biggs Beoulve
    World
    Brynhildr
    Main Class
    Warrior Lv 70
    I got all the field skills along with Mind Blast and Glower, and got it to 50. I enjoyed the experience of running around the field finding and learning those skills--and I even enjoyed Tam-Tara the first few runs. But after getting to 50, I tried a few dungeon farms and I just can't keep banging my head against the wall hoping to get all 25 or so of these skills with their awful RNG drop rates.

    Really hoping they change something about this--not saying they need to make it a full job or whatever (though that would be cool as BLU is one of my all-time favorite FF jobs)--but I'm very disappointed by this grind-centric implementation and lack off OGCD skills (which makes for a very clunky feel to me). Having to continue to re-queue for a 15-20 minute (or longer, in my experience) dungeon run only for a % chance of learning the skill from the 2nd or 3rd boss (which can take an astronomical number of runs) is not my idea of fun.

    They could make Off-guard, Bristle, Peculiar Light, and several other non-damaging moves OGCD with a cool down timer to make the class have some more synergy and IMO, a bit more fun to play.
    (3)
    http://sigs.enjin.com/sig-ffxiv/681_80183bbf7eb3fdb9.png

  8. #38
    Player
    geekgirl101's Avatar
    Join Date
    Aug 2013
    Posts
    469
    Character
    M'leineya Leoh
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Luciano_Bozzelli View Post
    https://youtu.be/qZ8MiG_npv4

    This one is 24 Blue Syrcus Tower
    24 blue mages doing the work of 24 ordinary players at 50. This goes to show the class isn't that overpowered and works beautifully in a party. It doesn't need to be limited.
    (6)
    Gaius van Baelsar: Nor is this unknown to your masters. Which prompts the question: what came first, the chicken or the egg?

  9. #39
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Asked a friend if he's touched BLU since he got all his spells.

    Answer: LOL No.

    Replay: Me either.
    (4)

  10. #40
    Player
    KylePearlsand's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    351
    Character
    Khona'ra Nhaja
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Okay, so here's a quick review from me.

    49/49 spells
    25/25 masked carnival trials
    3/3 achievements

    I honestly felt the carnival itself was rather shallow. Quite a few of the enemies were weak against wind so it was basically spam glower with the occasional feather rain. Those who weren't was basically spam the element they are weak against. A few trials at least stood out. The claws that reflected physical and magic damage made for an interesting situation of hitting one without hitting the other while still damaging the boss for example. Only 4 trials really stood out to me including that one out of the 25. The last achievement was a nice challenge but the other two could be cheesed easily with final sting or self destruct. Now to get to the elephant in the room. Whoever decided that BLU's burst should be locked behind RNG should get a good smack in the back of the head with a paper fan. Or stepped on by Yotsuyu, take your pick. That was probably one of the most painful grinds just behind the Atma quest of 2.1.

    As a class, I see Bluemage as having potential that is being held back by the wall of being a limited class. Which is honestly a shame. If anything, I can see it's very underpowered apart from a few spells that is easily solved by some tweeks to the spell itself. Making White Wind only healing for half the user's HP or having a large cooldown for example. Funnily enough, a lack of a basic wind spell also makes Carnival a bit more annoying to complete in it's own right.
    (6)
    Last edited by KylePearlsand; 01-26-2019 at 11:32 AM.

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