Grinding Primals’s spell is no fun.
I feel ... waste of time somehow.
Even Atma 2.0 or 1st Eureka still have reasonable rewards at the end but not this BLU spells .....
Grinding Primals’s spell is no fun.
I feel ... waste of time somehow.
Even Atma 2.0 or 1st Eureka still have reasonable rewards at the end but not this BLU spells .....

https://youtu.be/qZ8MiG_npv4
This one is 24 Blue Syrcus Tower
24 blue mages doing the work of 24 ordinary players at 50. This goes to show the class isn't that overpowered and works beautifully in a party. It doesn't need to be limited.
Gaius van Baelsar: Nor is this unknown to your masters. Which prompts the question: what came first, the chicken or the egg?
I think I'm done with grinding skills, since I have enough to do the full DPS rotation properly. Probably will just go back and get them later if they're needed for future carnivale battles.
All the achievements are done, too.
Overall, I felt the experience was pretty enjoyable outside of the skill grinds.


I am at level 42 i think? Would still love to try it in coil and such but man the job is weak.
I find that levels 40+ does feel like a big chore rather then fun which is a shame as i liked it in the beginning

I'm in the same boat. Once its over... its truly is over. Come back for some poetics and allied seals!! You know.. those things you stopped grinding 4 years ago!! :')Completely finished here, got every spell, every battle, every title. My final opinion: It starts out fun in every aspect (leveling, learning, carnivale, being OP), but quickly each of those ends up becoming boring or nonexistent. So many things are immune to the OP spells, leveling on enemies gets boring, learning primal spells is downright painful, carnivale looses its luster when you learn a particular gimmick. My biggest complaint is that when it's over, it's over.
Would love to be able to run expert or one of the roulette every day..



Level 50 and 46/49 on my spell book. Only thing I'm missing is Glass Dance (seriously Shiva EX, give it up). Haven't really been able to figure out some of the Masked Carnival stages, though I did get this week's Silver star target (Sticky Tongue + Glower are your friends), but look forward to getting them done.
<--Giver of yarns, not the giver of darns :3
Follow me on Twitter @Antanias_




Can't be bothered to grind EX primals, so I guess I'm done, aside from the weekly challenges. And that'll only last until I finish collecting the riding maps and minions. I like the ideas behind the class, but the implementation left a lot to be desired.

I got all the field skills along with Mind Blast and Glower, and got it to 50. I enjoyed the experience of running around the field finding and learning those skills--and I even enjoyed Tam-Tara the first few runs. But after getting to 50, I tried a few dungeon farms and I just can't keep banging my head against the wall hoping to get all 25 or so of these skills with their awful RNG drop rates.
Really hoping they change something about this--not saying they need to make it a full job or whatever (though that would be cool as BLU is one of my all-time favorite FF jobs)--but I'm very disappointed by this grind-centric implementation and lack off OGCD skills (which makes for a very clunky feel to me). Having to continue to re-queue for a 15-20 minute (or longer, in my experience) dungeon run only for a % chance of learning the skill from the 2nd or 3rd boss (which can take an astronomical number of runs) is not my idea of fun.
They could make Off-guard, Bristle, Peculiar Light, and several other non-damaging moves OGCD with a cool down timer to make the class have some more synergy and IMO, a bit more fun to play.
http://sigs.enjin.com/sig-ffxiv/681_80183bbf7eb3fdb9.png


Asked a friend if he's touched BLU since he got all his spells.
Answer: LOL No.
Replay: Me either.
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