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  1. #31
    Player
    Endeleon's Avatar
    Join Date
    May 2015
    Location
    Eos
    Posts
    530
    Character
    Amethyst Loire
    World
    Faerie
    Main Class
    Paladin Lv 55
    I want, no need this so bad. As it is, you either have to discard any raid items you don't absolutely need or you need extra retainers. And I only have 2. There's no reason in my mind the raid stuff shouldn't at least be in the currencies instead of inventory, and having the all pupose token would make things just so incredibly better. At it's current state, raid items feel like nothing more than a gimmick to force player to run raid hundreds of times.
    (3)

  2. #32
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Endeleon View Post
    I want, no need this so bad. As it is, you either have to discard any raid items you don't absolutely need or you need extra retainers.
    Lets be honest, this is the real reason every normal raid has 7 currencies attached to each iteration. I have a retainer for nothing but currencies that don't go into the "currency tab".
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #33
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    I think normal raids should work similar to savage raids (and savage should be changed slightly to be less wonky).


    Go in, do your fight, get an individual token and a chest for the raid. Chest has ~2 pieces of gear from that fight and any ancillary things like orchestrion rolls, minions, whatever.

    You only get one token per week, and you only get one piece of gear per week (similar to how alliance raids work, where you can do it multiple times to get a piece of gear you actually want and not see 5 belts drop and go "wtf???", or you can say "eh, I dont care enough, got my token") but having done the fight doesnt lower anyone elses reward possibilities if you run it ahai , and doing fights later in the tier doesnt reduce your rewards for earlier fights.

    Each raid in the tier gives the same tokens. While current, it would give something like "Deltascape Medal" or "Sigmascape Token" or "Alphascape Credit". Some named thing. When the raid isnt current, all its tokens, in currency and further dropped become "Stormblood Credit" which can be spent on any of the previous vendor pieces.

    If 14 ever itemized horizontally (making secondary stats useful and giving people 6 months worth of gear with different stat weights they had to spend some amount of time figuring out how what was best and not just 2 different pieces each ilvl where one is CLEARLY better), you could keep multiple sets of tier tokens 'current'.
    (1)

  4. #34
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Barraind View Post
    I think normal raids should work similar to savage raids (and savage should be changed slightly to be less wonky).


    Go in, do your fight, get an individual token and a chest for the raid. Chest has ~2 pieces of gear from that fight and any ancillary things like orchestrion rolls, minions, whatever.

    You only get one token per week, and you only get one piece of gear per week (similar to how alliance raids work, where you can do it multiple times to get a piece of gear you actually want and not see 5 belts drop and go "wtf???", or you can say "eh, I dont care enough, got my token") but having done the fight doesnt lower anyone elses reward possibilities if you run it ahai , and doing fights later in the tier doesnt reduce your rewards for earlier fights.

    Each raid in the tier gives the same tokens. While current, it would give something like "Deltascape Medal" or "Sigmascape Token" or "Alphascape Credit". Some named thing. When the raid isnt current, all its tokens, in currency and further dropped become "Stormblood Credit" which can be spent on any of the previous vendor pieces.

    If 14 ever itemized horizontally (making secondary stats useful and giving people 6 months worth of gear with different stat weights they had to spend some amount of time figuring out how what was best and not just 2 different pieces each ilvl where one is CLEARLY better), you could keep multiple sets of tier tokens 'current'.
    Working in something like that for non savage raids would be great. IMO the normal versions of the raids are never BIS when they're added and generally the gear mainly acquired by players that either play more casually and don't do savage or players that have leveled multiple jobs and just want to keep the gear on the jobs they play less often up to a relevant level for current content. It could also be helpful to players that decide to transition to using a different job as their main.
    (1)

  5. #35
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    I get why they do things the way they do, but I continue to feel that anything that works as a currency should not take up inventory. I would think additional sub menus for each expansion in the currency tab would be all that's needed to accomplish this, but perhaps it's more complicated than that?
    (2)

  6. #36
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    I like that idea very much @Gemina
    (0)

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