Quote Originally Posted by Deceptus View Post
Tome Gear: Gated behind twelve weeks to get a whole set, minus weapon. A weapon adds another 3 weeks to the total. 15 weeks in all.
Crafted Gear: Pay Gil to win, or make it yourself (Hope you penta melded your set lol)
Alliance Gear: RNG determines if a piece you can use shows up, then hopefully there's not one more of your job in the party, cause there's an extra layer of RNG.
Eureka Gear: You really going to say this isn't determined by RNG? Really?
my point is that there other options. If you do a little bit of all of the above (or 3/4) then you will have little to no issues seriously gearing up for content. As for the Eureka gear, I know its RNG but you can literally buy enough logograms to get all your actions required to unlock the gear. Not having the gil to do these things isnt the point, its the fact there's other options than normal raid loot RNG to supplement the unfairness of bad RNG.

Quote Originally Posted by Eli85 View Post
Do you really think stats are the only reason one wants gear from normal raids? Come on now...


That is also one of the worst defenses of a system. Just do A,B,C doesn't change the fact that D is fundamentally flawed.
yeah, I assumed you wanted stats because you said "need to run this content", i shouldn't assume. My point was that you have other options than Normal raids if you want gear this late in the expansion. If you're just running it for glam, I dont expect SE to really care what people think is fundamentally flawed.