Ah, I think that better explains it. I was seeing it from the perspective of rivtalising old content and solo content as being about the challenge experienced from older content when it was still relevent. This is what I hoped we'd see from Limited Jobs.

If it's a case of applying an FFXIV Game Genie to do old conent, I think it'd be too different from undersizing it. Though I guess it depends how far you mean with the cheat codes. I will admit from my FFXI days in Abyssea there was enjoyment from feeling more powerful from using a Primordial Brew to being able to become so overpowered I could take on anything (except anything that charms, had that happen once, oh boy), as you'd get that god mode feel, but that was something to come at an expensive cost and only last 3 minutes. And it was something that made certain job quests fun, like for Summoner and Monk. I am not sure I would like it to be the basis for a job as I don't think I'd find it enjoyable to sustain. However, what is 'enjoyable' is so subjective that I don't think it's a point we'd have a place to convince the other. But of course, I hope with whatever feedback they listen to and how they build on the job and its future updates make people happier with the job and I guess to all of those with differing views on what it should be, best of luck.