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  1. #28
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    I think this is where conflicting views on 'what Blue Mage should be' come in. And I think there will be the challenge of trying to balance how they are pleasing people, I'm in the "I prefer to group up with it" corner. My suggestion above was made with the frame of mind of making changes that would not require much work or effort on SE's part that could accommodate both and help with the "lack of content" problem. Whilst I think there will be better fleshed out solutions out there than this, but I am not used to seeing SE come back with fleshed out fixes. Unfortunately SE contradicted themselves asone moment it's "solo and not suited for parties" then it's "you'll find yourself partying in instance duties for some spells". But I've ended up interpreting their contrary statements to mean "you group for to learn some spells, but the job is built for its solo content" and in practice that's how it has ended up, but with other issues on top.

    But a modification on my suggestion may be to add soloable versions of the Primal Fights to the Carnivale, but keep the challenge level appropriate and make adjustments for solo to be possible (Titan Ex for example, the gaol mechanic will kill you if you have nobody to break you out). There could also be a chance to learn the spell, so 'solo versus group' becomes a choice. At least then those who like the solo concept behind it, could solo Shiva as implied by the trailer. I think the solo version should have a lower drop rate than EX primal, but possibly the same or similar level as a HM primal (if going by my last post) as EX will be harder, likely result in more wipes and in some cases require learning parties.
    (2)
    Last edited by Saefinn; 01-26-2019 at 10:12 AM.