Quote Originally Posted by Evogolist View Post
What's sad is that they said during the fan fest live letter, if BLU was successful as a limited job, it may (not saying it will, but that it may) very well open the door of the possibility of more limited jobs with them using Puppermaster and Beastmaster as examples. Umm...no, they can't even properly balance SMN/SCH without screwing up the other since they tied to one another. And the hot fix for the increased experience for Chocobos while playing BLU will be the first attention our Choco companions have gotten since the beginning of 4.0...4.1 perhaps and they're treating it as a bad thing, because it's painfully better to them to make us grind out our choco companions in an non existent Overworld than to just give our chocos some sort of decent exp boost.

If the Overworld offered more than just F.A.T.E.S. and Hunts, and unsynced...premade parties actually offered something instead of penalizing the player for wanting to play a little differently than I don't think too many people would have a problem with how BLU works as it is or even the whole limited job system as it exist now. But when you slap a ton of restrictions on a job and tell the player they can play X limited job, but you just won't be able to enjoy the game like everyone else, it does tend to leave a sour taste in your mouth.
Right.

A lot of us were aware that this was essentially a beta. But the devs lowballed the job. And the sad fact is that, based on have they've typically done things in the past, they are going to completely miss what some of our complaints are about and deem it a failure. BLU itself is not a failure. I think a lot of us have recognized that the job has a great deal of potential to become a normal job. The restrictions that were placed on it, as you said, in addition to the hype that the devs had built for it, are making it seem like a failure.