Quote Originally Posted by Alistaire View Post
Well, BLU is OP, just not in the way advertised, and more OP as a tank/healer hybrid. *That* issue would have to be dealt with before removing the "limited" from this job.
Right. Part of the "job isn't OP" argument is that people seem to think it isn't because it doesn't create giant numbers that put all other DPS jobs with a red icon to shame at their level. Though as DPS there is 1 niche that BLU does seem to do better than other dps jobs at 50 in duties which is AoE clearing trash. This feeling comes about from having numerous AoE options and most of those options not having a damage falloff like the skills/spells other jobs have access to. And skills like Missle are actually quite amazing on the bosses that don't have an immunity to it.

As it stands now I wouldn't mind it being brought in line level cap wise with other jobs. Also wouldn't mind having actual stats on the weapon or materia slots. If they are set on not giving the BLU weapon raw stats then make it choice of boosting specific spells based on type, element affinity, etc. However given how it works now I still wouldn't have it queue-able in DF solo or roulettes. I could see it fitting in fine for use in solo MSQ, diadem, eureka, and squadron missions. Aside from that my only other thoughts are tweaks to some spells such as having sharpened knife be instant cast and my "AF" gear acquired at lv 50 being dyable.