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  1. #21
    Player
    Rhus's Avatar
    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    605
    Character
    Y'dyalani Rhus
    World
    Louisoix
    Main Class
    Black Mage Lv 90
    I think they did lie to us but only for the sake of keeping secret the playstyle of BLU. Like how you might tell a friend you can't go out because you're working only to surprise them at their party and you were off all along.
    Reason being they don't allow DF is that (take me for example) I levelled Blu to 50 and had only water cannon at my disposal. Now what's to stop others doing that and running Aurum Vale or 50 Dngs with just water cannon. They couldn't say that though or else spoil how the spell mechanics would work with finding them etc. SO they claim it is too OP. For some instances it might be (Considering skills don't have levels so you could do sasasha fairly easy with bad Breath and needles etc) bu for the most part it is down to them being unable to control the players themselves and stopping under skilled Blue mages from queuing for duties.

    I think if they had a way of making the skills level blocked (for example you cant learn primal skills at 50 until you are level 50)...need an Aurum Vale skill? Well tha Dng is 48 so you need to be 48 to learn it. That enemy is level 18 so you too need to be 18 to learn it. If they could do that you might see a shift to Blue in duties. I don't think the intentionally made it weak bu thought "Lets troll the community and push it as the most OP job ever when really it's trash xD"
    (0)

  2. #22
    Player
    Tempest222's Avatar
    Join Date
    Oct 2017
    Posts
    283
    Character
    Kestrel Moon
    World
    Midgardsormr
    Main Class
    Red Mage Lv 70
    At first I think I was more annoyed about not being able to get at least half the spells solo, but I thought maybe the carnival would be really fun once unlocked, and that somehow that would sustain the job. Don’t get me wrong, I always did want blu to be a full job too, but just thought the carnival would have some meat on it’s bones. Boy was I wrong.

    A couple of days ago I managed to get very lucky when scrolling through party finder and saw someone trying to form a blu Aurum Vale glower farming group. I decided to join, and miraculously we got the spell on the first try, and off I went to the carnival. And it was.... underwhelming at best. Now here we are with a solo job that requires parties willing to sit around for hours running old content repeatedly for a low low chance at a drop in order to complete its tool kit, with the only thing to actually do with it once you’re done being this...thing.

    Now that I’ve seen the carnival I no longer even care that I’ll never be able to get all the blu spells because it just doesn’t matter. There is nothing to do with this job that feels worthwhile. I really wish they’d go back and reimagine this and figure out how to make it a real job, but I sincerely doubt they will. They’ve said they will raise the level cap, add some more spells, and add more to the carnival. That’s all I expect to ever come of this mini game, and it’s a real shame.
    (5)
    Last edited by Tempest222; 01-23-2019 at 10:08 PM.

  3. #23
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    It's kinda like how I feel about how they handled Parry. They kept on promising changes to it, kept us in the dark and then removed it entirely.

    It doesn't surprise me that the dev team lies or misleads it's player base. It's one of the few things they are consistent with.

    ---------------

    Farming the 4 and 5 star spells is like farming for Extreme mounts. They should implement a totem system where you turn in 10 or 99 totems or items to learn the spell if you don't learn it passively.
    (6)
    Last edited by MagiusNecros; 01-23-2019 at 10:06 PM.

  4. #24
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Yeah i tried to solo Haukke Manor the other day... did not go well at all. Granted i do not fully have all spells yet but it really is weak.
    I guess the slide they had shown at fanfest was false?
    (0)

  5. #25
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by MagiusNecros View Post
    It's kinda like how I feel about how they handled Parry. They kept on promising changes to it, kept us in the dark and then removed it entirely.

    It doesn't surprise me that the dev team lies or misleads it's player base. It's one of the few things they are consistent with.

    ---------------

    Farming the 4 and 5 star spells is like farming for Extreme mounts. They should implement a totem system where you turn in 10 or 99 totems or items to learn the spell if you don't learn it passively.
    Either that, or if they insist on keeping it as a limited job, at least make BLU capable enough to farm the ex primals solo. Make it so that Mighty Guard can allow you to survive Titans Gaols. Or comfortably deal with Garuda and her adds. Or hell, they could've given us Last Stand as a cooldown ability - just add it in the Carnivale. It was just so much wasted potential that the devs misled us about. Even when they boost it up to 60, I have no confidence that it'll feel any better at that level. Hell, probably still won't be able to solo fight ex trials reliably.
    (1)

  6. #26
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by KaivaC View Post
    Hell, probably still won't be able to solo fight ex trials reliably.
    At this point I'd say their biggest mistake was to force BLU into content outside the Masked Carnivale in the first place. They tried to reuse existing content so they won't have to invest in it more than they already did, but because of how it was designed in the first place we got this disaster at all. If they had invested a bit more we could've had solo versions of the Primals within the Masked Carnival we could've learned the skills from. It would basically be a SMN trial at that point, but their lore within XIV is already very similar at its core, and this way BLU wouldn't have been forced into content it had no business running in the first place
    (3)

  7. #27
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    The promise has been broken.
    The Blue Mage we have is not what we were supposed to have.
    Half solo - half party.
    Designed for Masked Carnival and not well for leveling or soloing contents.
    The whole idea of their Blue Mage is conflicting, like 2 identities trying to merge and form a new one.
    I think I can say, Blue Mage is my 2nd deception after Lord of Verminion.
    (4)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.

  8. #28
    Player

    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    2,057
    Quote Originally Posted by BillyKaplan View Post
    At this point I'd say their biggest mistake was to force BLU into content outside the Masked Carnivale in the first place. They tried to reuse existing content so they won't have to invest in it more than they already did, but because of how it was designed in the first place we got this disaster at all. If they had invested a bit more we could've had solo versions of the Primals within the Masked Carnival we could've learned the skills from. It would basically be a SMN trial at that point, but their lore within XIV is already very similar at its core, and this way BLU wouldn't have been forced into content it had no business running in the first place
    They wouldn't have even needed to do that. Making solo versions probably would've "taken away resources from 5.0". It could've been a simple solution of just allowing it to be broken, and push up the potencies of multiple spells.

    Their biggest mistakes in this lead up to BLU is highlighted in this trailer for BLU.

    If the devs didn't mean for us to be able to solo primals, why in the blue hell did they put that in the trailer? The other parts, yes, understandable because you can learn at least half of your spells on your own. But the trailer totally makes it seem like this something you are capable of doing solo, and that is what led to a bad taste in my mouth.
    (6)
    Last edited by KaivaC; 01-23-2019 at 10:54 PM.

  9. #29
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Did the devs lie? Yes and No
    Is blu too OP? Again yes and no blu can invalidate both the hlr role and the tank role but as a dps it is just average at best this needs the biggest boost to warrant being a limited job as stands its limited due to 1kN,MG,DB and WW and that isn't good enough reason for it and how many of us remember the titan-egi vs Ramuh ex making tanks obsolete for awhile
    What did the devs lie about? "Solo-oriented job" this is untrue you can have a max of 23 abilities solo (1 start, 16 Overworld without needing a friend, 4 totem abilities, 2 mask carnivale) that leave 26 needing someone to do duties/way higher overworld mobs they should've advertised blu as a "solo and party job" showcasing that you can do some solo masked carnivale and ability hunting but advise players you may need to group up to tackle some of the harder abilities showcasing primals/dungeons
    (0)

  10. #30
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Lie? That depends on a lot of factors.

    Mislead? Definitely.
    (7)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

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