Quote Originally Posted by Sieben79 View Post
Bluemage would be overpowered if it get a approximate weapon like the other Jobs at this level. Bothers me to walk around with a iLvl 130 weapon with 1 attack damage like the starter weapon.
They have a higher int coefficient to try and compensate, but they lowballed it. It definitely needs to be increased just so that its filler spells aren't so horrifically weak.