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  1. #1
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    y'all a bunch of armchair devs lol
    (2)

  2. #2
    Player
    Palladiamors's Avatar
    Join Date
    Feb 2017
    Posts
    315
    Character
    Ishimar Furial
    World
    Cactuar
    Main Class
    Summoner Lv 94
    Quote Originally Posted by DrWho2010 View Post
    y'all a bunch of armchair devs lol
    Oh man! You sure refuted us! Wow! Its almost like we pointed out how it WASN'T that hard to readjust while you just said "Lol, nah. Too hard." with no examples cited.
    (9)

  3. #3
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by DrWho2010 View Post
    y'all a bunch of armchair devs lol
    It's almost as if we've played the classes extensively and can make comparisons to their strength and can see where skills are too powerful or too weak‽

    Sure, it would take some work, especially since devs have to take into account many things, such as PvP, gear scaling, various different levels of content as well as future content.

    But honestly, it's not as if BLU is super whack and 10000 miles away from being anything like any other job. Heck, the general consensus is that at level 50 when 1000 Needles stops being just plain better than every damaging skill because of garbage potency levels, BLU feels just like any other DPS class, if not just a bit weaker.

    Of the many skills they have available, few of them are noteworthy in terms of power. Those that might be, are already kept mostly in line with many things being immune to insta-death effects...

    Which honestly just makes the main hurdle, being one they artificially created by sticking core skills behind dumb RNG in EX Trials.
    (4)

  4. #4
    Player
    Palladiamors's Avatar
    Join Date
    Feb 2017
    Posts
    315
    Character
    Ishimar Furial
    World
    Cactuar
    Main Class
    Summoner Lv 94
    Quote Originally Posted by Kalise View Post
    It's almost as if we've played the classes extensively and can make comparisons to their strength and can see where skills are too powerful or too weak‽

    Sure, it would take some work, especially since devs have to take into account many things, such as PvP, gear scaling, various different levels of content as well as future content.

    But honestly, it's not as if BLU is super whack and 10000 miles away from being anything like any other job. Heck, the general consensus is that at level 50 when 1000 Needles stops being just plain better than every damaging skill because of garbage potency levels, BLU feels just like any other DPS class, if not just a bit weaker.

    Of the many skills they have available, few of them are noteworthy in terms of power. Those that might be, are already kept mostly in line with many things being immune to insta-death effects...

    Which honestly just makes the main hurdle, being one they artificially created by sticking core skills behind dumb RNG in EX Trials.
    They'd also have to take into account a weapon for the class and develop those. Not exactly super hard since the canes are fairly minimal, but it'd require some more work on the art departments...part as well as putting drops into dungeons from 1 to 70. That would also force them to readjust stats garnered from gear. So there's some moving parts they'd have to tinker with but I think we're both well aware of that.
    (2)

  5. #5
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Palladiamors View Post
    They'd also have to take into account a weapon for the class and develop those. Not exactly super hard since the canes are fairly minimal, but it'd require some more work on the art departments...part as well as putting drops into dungeons from 1 to 70. That would also force them to readjust stats garnered from gear. So there's some moving parts they'd have to tinker with but I think we're both well aware of that.
    Yeah, but it's just that, a bunch of tinkering. Not a massive overhaul like some people suggest.

    The job is just... So close as is... It makes it kind of infuriating in a way xD

    That said, they could also alleviate some of their work by restricting DF until level 50, not only to push the overworld leveling/hunting but also mean they won't have to make Canes drop in all those dungeons.
    (6)

  6. #6
    Player
    Palladiamors's Avatar
    Join Date
    Feb 2017
    Posts
    315
    Character
    Ishimar Furial
    World
    Cactuar
    Main Class
    Summoner Lv 94
    Quote Originally Posted by Kalise View Post
    Yeah, but it's just that, a bunch of tinkering. Not a massive overhaul like some people suggest.

    The job is just... So close as is... It makes it kind of infuriating in a way xD

    That said, they could also alleviate some of their work by restricting DF until level 50, not only to push the overworld leveling/hunting but also mean they won't have to make Canes drop in all those dungeons.
    Oh absolutely, its tuning changes, giving certain enemies immunities to certain spells, restricting White Wind, so on and so forth. Harder then flipping a switch sure, but not some herculean task either.

    And I am right there with you. I actually REALLY enjoy the class which is why I think its so frustrating to me that it is so limiting and limited. I don't have a free company, I don't have three other friends who play the game, I play the game within the scope I am capable of ((I am a pretty limited player due to time restraints)) and seeing the job be SO CLOSE to a normal job in the bulk of its skills and abilities but restricted from doing them because of some nonsense OP arguments just drives me insane.

    There are people who are COMPLETELY DONE with Blue Mage, less then a week in. Nothing to fall back on, no Duty Finder, no more Masked Carnival, you've learned it all and are stuck on old content that you'd either be forcing your FC mates to run with you for no gain or...actually that's it. Its side content you can complete in less then a week if you have the people for it.
    (1)

  7. #7
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Me too bud. Me too
    (1)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  8. #8
    Player
    Kartel112's Avatar
    Join Date
    Jun 2017
    Location
    Leviathan
    Posts
    27
    Character
    Kartel Watson
    World
    Leviathan
    Main Class
    Red Mage Lv 70
    I really feel your pain and blue mage is one of my favorite classes in ff it's so blocked off in so many ways
    (1)

  9. #9
    Player
    RadicalPesto's Avatar
    Join Date
    Jan 2019
    Posts
    143
    Character
    Pesto Lady
    World
    Lich
    Main Class
    Red Mage Lv 70
    I think the work of making Blue Mage into a proper balanced class is more than most people estimate, and its unlikely a proper Blue Mage can coexist with the skillset mechanic and the enormous bloat of filler spells it currently has. The thing is, this amount of work would be absolutely worth doing because they have clearly shown to us that the limited job form of Blue Mage is unfun, shallow, and completely unworthy of sacrificing a potential real job for. They gave us their "authentic" blue mage experience (which doesn't very strongly resemble blue mage in the older Final Fantasies tbh) and its terrible, so frankly? Stick to adapting classes instead of copying them from other games, not every adaptation needs to be as controversial as SMN.
    (2)

  10. #10
    Player
    zandervont's Avatar
    Join Date
    May 2013
    Posts
    283
    Character
    Sephaistos Eum
    World
    Cerberus
    Main Class
    Red Mage Lv 70
    Been a while since I logged into these forums but..
    During the FanFest day1 when BLU was introduced, I was watching it with gf and I got a bit sad about no new job reveals, until the end. I got so hyped over the CEO walkin in dressed all blue and even with the reveal slide, I was thinking about the "Limited Job".
    Would it be limited to one per party, would it have something to do with multi-roles (personally not a fan of), would it at release be limited to lv50 and in expansion be brought up to speed (to avoid ninja-trick attack shenanigans in Omega)..
    I did not expect them to go this way at any form. I felt it was way too retarded (no pc police plz) to have it cut off from the game such as it is now. Still my worst came to be and now there's even more of them on the way by the looks of it.

    I don't mind new concepts, but when the idea is to have it act as a job, but not really.. That's not new. When you limit something people love (in this case, BLU), it's BOUND to have a backlash. Brand new ideas are hard to come by, but this Limited system feels more like a trial-run than an actual addition, and I wish it to go away, thrown back into the pit whence it came. Heck, I don't even bash Eureka.
    And when people tell me / us to just suck it up or go play something else, is that a justifiable claim? I think we all have similar feelings (not necessarily exactly similar), and there has been a lot of good suggestions, good debates and active discussion regarding Limited Jobs.

    I would love for SE to back down a bit on this and actually make it into a full-fledged job. But it's not what I expect them to do, they seem pretty set on their plans. I saw this poopstorm coming after the reveal of Limited Job reveal on the 2nd day, but I still had a go on BLU. I started on 15th and was fully done on 17th with all achievements, spells and Carni done. Now all I have left is AFK in Mist/MorDhona/Rhalgr. I cannot farm tomes, I cannot farm birds/dogs, I cannot even do Mainstory. I can ofc use RDM but I have really low motivation now after FC is taking a break and BLU ended up as is.

    The notion of "BLU might not have spells learned to use DF" is also bonkers. Just last night I was doing roulette on PLD, and I had a SMN using only Ruin2, absolutely nothing else, in a lv50 dungeon. Just having a spell learned doesnt suddenly make a job use it. What if I had all spells learned on BLU and still went and only spammed Water Cannon?
    "What about meta spells?" Not everyone cares about using the absolute best spells / skills. I dont give a butt if a BLU is using 3-5 spells, as long as it doesn't take 50min+ to finish a duty. And even then, anyone actively maining or even playing BLU should have a few skills on their book. Someone even suggested in Reddit to lock DF until you have done lv50 quests, which require you to have at least a handful of spells.

    "It has OP spells" The only ones considered even remotely OP have some serious drawbacks.
    - Final Sting / Self-Destruct obviously killing you. The gain from these are set back from having to be raised + weakness. And even then, it's not rocket science to half the potencies if they were too strong.
    - White Wind has massive cost + agro generation. And this does not a healer make. With only Lucid as agro dump, no Esunas except Erase, no ress to speak of, no regens, no shields, no omfghggsgsg-heal ála Benediction..
    - Mighty Guard has serious dmg dealt down, and a 40% mitigation doesn't make you survive tanking with Cloth gear. It only has some utility in buying you few seconds at best. ALSO NEVER USE IT WITH WHITE WIND IN LEARNING PARTIES! Your lv70 buds won't appreciate it.
    - Missile/Screw having really low %, not working on overlvled mobs, nor any revelant boss mob. Also for adds such as the ones in Ramuh or Levi, having a 30% chance of halving the hp is not that OP. When it actually hits you could've killed it already.
    - Any CC move, because trash mobs have never been a problem, and pretty much all bosses are resistant to them, apart from Silence.

    I just feel that it's SO close as to become an actual job. Even the dps is almost there, maybe a inch bit too low. And i'm not going to say much about the rotation, as it's actually more complex than BLM at 50.

    Back to Limited Jobs and what they bring to the game..
    I feel that the gains aren't that massive. What we got from this is people killing outdoor mobs, using PF to do old duties or have friends to solo them. And then Carnivale. Is that new? Killing mobs/Duty stuff is not new, it's no more exciting than farming fates for Atma. I at least lucked out and learned almost all of my spells with no trouble. I guess you could think of it as collecting minions from duties.
    Carnivale is sorta-new, but does it really force BLU to be limited? Why not develop a similar thing to all jobs? The new stuff is mostly the resistances/weakness to different elements/types.
    I feel like a broken record at times repeating these but I hope SE takes the Job back to consider it an actual DoM. Back in FFV, I didn't have to change BLU away midway through the game, in FFX Kimahri didn't suddenly become unusable after Macalania. I don't use BLU in FF games because they might make the game cakewalk, I use them because the theme, the class look, the versatility while still being suboptimal. I don't care if you nerf White Wind in XIV, I just want to play the game as my favorite job.
    It's not impossible to make stuff work. If they ever want to bring back Limited jobs, they could make up a totally new job (isn't that what Yoshi-P said on some interview, to make a XIV-original job). Why butcher one of the all-time favorites?
    (8)

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