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  1. #81
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Aesthetically, you know what AV reminds me of?


    All the cave maps in jrpgs, particularly of the Dragon Quest flavor, that made sure your trek through it was a living nightmare. Spike traps, puddle of poisons, random encounters that always had that one monster silencing your cleric, mid bosses that acted like big bosses and exploding/mimic chests. Don't forget it's always poorly lit and creepy and the map had a bunch of dead ends and secret paths that may or may not send you back to the entrance.

    Maybe that's why I love it so much.


    P.S. don't even get me started on the save point locations.
    (0)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  2. #82
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Aurum Vale in 2.0 was already nerfed for those of us from 1.0.
    For starters, the first couple rooms used to be a "poison cloud" dot across the entire area, not just puddles.
    And we had to speed run it to get all the chests, achieved through class stacking and such.

    So /shrug.
    (0)

  3. #83
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Aurum vale is one of the fastest squad dungeons and speedrunable dungeons in the game.
    (1)

  4. #84
    Player
    NocturniaUzuki's Avatar
    Join Date
    Mar 2017
    Posts
    420
    Character
    Nocturnia Uzuki
    World
    Adamantoise
    Main Class
    Astrologian Lv 70
    I have no issue with AV. As far as poorly-designed dungeon zones go, my vote is on Dzemael's second room and its wonky aggro ranges (pulling mobs at the bottom of a cliff from on top of the cliff).
    (0)

  5. #85
    Player
    Zukissa's Avatar
    Join Date
    Sep 2013
    Posts
    39
    Character
    Onyx Darkfire
    World
    Diabolos
    Main Class
    Black Mage Lv 80
    I always expect Artax to come out of one of the gold pools as a golden Acherus Deathcharger
    (0)

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