It all comes back down to different preferences.

So what's the assertion here then? That because the game is simple to get into and progress all the way to the level cap, it's of poor design and quality? We're going to ignore the parts where genuine mastery and quality of play are required to be successful (eg. hard mode raiding and high-rated PvP)?

I mean, what I'm taking from all of this, particularly with this sentence--"No matter if you're a third grader or a soccer mom that has trouble even with the wii"--is that FF gamers are akin to nobles and are expressing their disdain for the peasantry, as if they're somehow better than them. Is that your position?
not with all the addon ppl use for the stupidest stuff. And yes WoW is too easy to get into (unless your not a pc gamer then it can be hard). It brought in too many different gamers which do not mesh well. I didn't feel like WoW was challenging enough. I can die 1mil times and most ima need to do is repair gear at an npc. I saw literally 99% of WoW just be running dead.
I agree with both of these comments, actually.

WoW is not of poor design. If it was -- I mean, if it was something like a Rogue Warrior or an E.T. or, heck, even a Superman 64, people would ridicule it, hate it, and not play it. But tons of people enjoy WoW, despite the hate it receives, and whether or not you like it as well is just a matter of preference.

Regardless of the new MMO audience it brought in, and regardless of whether or not certain demographics know any better (like was mentioned, soccer moms and younger kids), if the game truly sucked, they wouldn't play it, either.

Like I said, I also don't enjoy WoW. I do find it shallow and boring, just like most MMOs. But I can appreciate that it did a lot of things right and earned a very large audience because of it.

I also hate, hate, hate add-ons, but that's a whole other topic.