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  1. #191
    Player
    Malakhim's Avatar
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    Mar 2011
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    Limsa Lominsa
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    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Abriael View Post
    The fact that you don't enjoy or prefer something doesn't mean everyone doesn't, or even the majority. Most final fantasy players enjoy storylines, that's why they play FF in the first place, and that's obviously one of the main "rewards" a final fantasy game does and should offer.
    Not to get involved further involved in this argument, but basically this.

    In fact, many Final Fantasy fans would say that if you're not playing an FF game for the story, then you're doing it wrong.

    Not to say the game shouldn't have any other saving graces, especially for the sake of replayability, but Final Fantasy has always(well, save the NES versions) had very character-focused narratives.
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  2. #192
    Player
    Abriael's Avatar
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    Mar 2011
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    Ul'Dah
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    Abriael Rosen
    World
    Goblin
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    Gladiator Lv 100
    Quote Originally Posted by Malakhim View Post
    Not to get involved further involved in this argument, but basically this.

    In fact, many Final Fantasy fans would say that if you're not playing an FF game for the story, then you're doing it wrong.

    Not to say the game shouldn't have any other saving graces, especially for the sake of replayability, but Final Fantasy has always(well, save the NES versions) had very character-focused narratives.
    Which is, by the way, one of my main gripes about FFXIV. WHile the BACKstory has a lot of potential (for sure much more of that half-baked, half-copied childish and fruity excuse for a fantasy world that's Azeroth), the story we've seen so far just scratches the very surface, doesn't even get near putting the player in deep contact with the "villains" (the garlean empire, let alone the dragons). Basically it gives the impression that we're just playing a prologue, and unfortunately that's not enough to support a Final Fantasy game.
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  3. #193
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    インドネシア語
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    The fact that you don't enjoy or prefer something doesn't mean everyone doesn't, or even the majority. Most final fantasy players enjoy storylines, that's why they play FF in the first place, and that's obviously one of the main "rewards" a final fantasy game does and should offer.
    i am a FF players, i enjoys stories, i dont spam enter buttons during dialogue, and did all 3 cities missions.

    but, do tell me why are alot of FF fans out there doesnt play XI.
    offering only storyline isnt really a good idea on a game with MMO genre.
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  4. #194
    Player
    Abriael's Avatar
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    Mar 2011
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    Ul'Dah
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    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Chardrizard View Post
    i am a FF players, i enjoys stories, i dont spam enter buttons during dialogue, and did all 3 cities missions.

    but, do tell me why are alot of FF fans out there doesnt play XI.
    offering only storyline isnt really a good idea on a game with MMO genre.
    No one ever said that they should give ONLY storyline. But it is a major element for many.
    (0)

  5. #195
    Player
    Celtodeno's Avatar
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    Critin' Tarantino
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    Balmung
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    Thaumaturge Lv 50
    Well if story is the main focus of ff's. Then WoW is a better representation of FF than FFxiv.

    In most FF title, less so in the most recent, Every town or new area has its own storyline that conjoins with the mian plot. The story leads you to the next area. There may be a main plot in FFXIV but it only shows up every 10-15 levels for a moment and then disappears.

    There should be side quest in each new leveling area that advance the Main plot and also show how that area is uniquely effected.
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  6. #196
    Player
    Abriael's Avatar
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    Ul'Dah
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    Abriael Rosen
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    Goblin
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    Gladiator Lv 100
    Quote Originally Posted by Celtodeno View Post
    Well if story is the main focus of ff's. Then WoW is a better representation of FF than FFxiv.
    In most FF title, less so in the most recent, Every town or new area has its own storyline that conjoins with the mian plot. The story leads you to the next area. There may be a main plot in FFXIV but it only shows up every 10-15 levels for a moment and then disappears.
    There should be side quest in each new leveling area that advance the Main plot and also show how that area is uniquely effected.
    While FFXIV is (for now) not a good example of what a FF story should be, wow is most definitely not a better example. Having a story doesn't mean having a good story. WoW's storylines are a half baked hybrid between a child-friendly version of warhammer, an improbable glorification of utter emotive instability and the most trite and fruity comedic relief one could imagine.
    When I played WoW I found myself cringing at basically every quest that involved story-based elements.

    Quality > quantity. Blizzard needs to replace their writing team with some actually creative writers, able to actually inventing a story and it's setting, instead of just doing a patchwork of previous fantasy settings and pop culture.
    (0)
    Last edited by Abriael; 03-21-2011 at 12:53 AM.

  7. #197
    Player
    Celtodeno's Avatar
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    Critin' Tarantino
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    Balmung
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    Thaumaturge Lv 50
    My comment was meant to have a bit of irony to it. The idea is that at least the story line is present, somewhat dynamic as each area has its own story going on, and draws you through the game.
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  8. #198
    Player
    Lycanthroat's Avatar
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    Mar 2011
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    Gridania
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    96
    Character
    Sven Ramuh
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    wow might be for me the greatest mystery in the history of gaming.
    i ve never seen a game that sucks so hard to have such great success.... well mb except wii or... anw u get the point
    (0)

  9. #199
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    Join Date
    Mar 2011
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    honestly WoW lost its challenge with vent and the 20+ addon ppl use. Sorry using outside sources to "cheat" your way through events is asinine. Sorry I know addon don't play the game for ya physically, but it does when you have signals for stuff you should learn about.

    And once you do stuff 20 times it does become easier. Your more prone to what happens when. Sorry WoW ppl don't learn how to win. They learn what Addons to use and scream on vent.

    I personly found WoW easy. Since most of the dungeons didn't have a level cap, a high lvl can drag you through it. I'm sorry where is the challenge? TBH I think Zelda ocarina of time is more challenging then WoW. Least that game makes you think. WoW from my play time not so much.

    Why most ppl find ffxi challenging? exp loss on death. So you can easily die so much you need to stop to relevel just to enter the location. Also there are road blocks while leveling.

    WoW rehashes stuff. Like how many times was onyxia revived? 3 times.
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  10. #200
    Player
    Vesper's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Narshala Beaumont
    World
    Balmung
    Main Class
    Botanist Lv 50
    Nothing is wrong with WoW. I don't personally care for the game, but thats my opinion. The reason you get all these GTFO or Go back to WoW is because fanboys rarely have anything intelligent to say. The second you mention a game that is not the game the forums are dedicated to the floodgates of morons pop out of their basements. I have even seen people mention games like EQ2 of GW and get a "GTFO and go back to WoW response.

    IMO square enix needs to look at every successful MMO out there and go ok "Ok is this worth implementing?" and "Can we implement it properly or expand upon it"...
    (0)

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