Results 1 to 10 of 268

Hybrid View

  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    126
    In what dimension was FFXI harder than wow ?

    And to answer the Op's question, there is nothing wrong with WOW, i guess different strokes for different folks.

    Oh and BTW: Time sinks do not = hard
    Might be easier to ask, in what ways is FF11 easier than WoW, would actually be doable without writing a 40 page write-up.
    Almost every aspect of FF11 is harder than WoW, if you don't believe me, you have never played WoW or you have never played FF11, one of the 2. Until they nerfed CoP, there was nothing in WoW that even compared to the difficulty of just a set of missions in 1 of FF11's expansions.
    (0)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    254
    Quote Originally Posted by Punxsutawney View Post
    Might be easier to ask, in what ways is FF11 easier than WoW, would actually be doable without writing a 40 page write-up.
    Almost every aspect of FF11 is harder than WoW, if you don't believe me, you have never played WoW or you have never played FF11, one of the 2. Until they nerfed CoP, there was nothing in WoW that even compared to the difficulty of just a set of missions in 1 of FF11's expansions.
    I actually played FFXI on release as i did WOW, there is nothing in FFXI that was "Harder" than Wow, there was the illusion that it was harder, grinding is not hard, is time consuming, but not hard The PVE content was not hard either, it was either a a big grind for items to spawn boms or at times Impossible. Like if in vanilla wow blizzard released the lich king with Wolkt stats, and told you "Hey here beat him up" with vanilla gear Thats not hard, thats just impossible
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    104
    Quote Originally Posted by Punxsutawney View Post
    Might be easier to ask, in what ways is FF11 easier than WoW, would actually be doable without writing a 40 page write-up.
    Almost every aspect of FF11 is harder than WoW, if you don't believe me, you have never played WoW or you have never played FF11, one of the 2. Until they nerfed CoP, there was nothing in WoW that even compared to the difficulty of just a set of missions in 1 of FF11's expansions.
    Punx your right about the Prommy missions being the most interesting thing that was in FFXI, level caped regions and boss fights so you could enjoy the content at various levels of character development and it made lower-mid ranged gear interesting and colorful. As successfull as the prommy missions were and how much I wish FFXIV had more of prommys characteristics, including the grind for animas to kill boses for missions etc, SE didn't continue down that path for complexity. When Sea first came out and oyu had to do the missions to get there it was great but they stoped that in teh next expansions.

    WoW on the other hand released new end game content outside of expansions all the time, every installment of wow had 3-4 major content updates that tried to push the envelop a little farther and try new boss mechanics. FFXI tried to keep up with einherjar, salvage and nyzul but none of these areas with teh exception of salvage was relitivly challenging or dynamic because the combat system was clunky and slow to initiate, and no casting while moving, and limited healing mechanics etc which all limited the elaborate boss battles that WoW had. Terms like Hard and Easy seem to be confusing people, so if your responding to this can you try giving me examples (outside of Promym and salvage) where XI required a variety of jobs doing a variety of things to succeed? Also please try not to give me BLM sleeping mobs in dyna as an example that is the most basic game mechanic possible, and doing over and over for a couple of hours is NOT cordinated, versatile combat.
    (0)