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  1. #1
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Murugan View Post
    Dialogue/text or cutscenes do not make a good quest. They could simply have you unlock those cutscenes at a certain level. The quests themselves are a "bowl of snot". They are really that bad.
    Umm... what the hell do you expect them to do? Make every single quest in the game challenge the way you see the game and have you using your various abilities in new and varied ways that are utterly unique to that quest? You won't be happy unless every single little sidequest in the game is mindblowing in it's gameplay, a defiance to what MMOs have been over the past 10 years? Seriously, what do you want? Because fetch quests and kill X of Y monster are pretty much the bread and butter of MMO quests, just dressed up differently for variety. Saying the quests are all terrible because they're one of those two is like complaining that all you do in a FPS is shoot people. Out of every single MMO I have ever played (And I've at least dabbled in quite a few), only ONE MMO ever had quests that didn't boil down to this, and actually did have unique gameplay elements and using existing elements in new ways in each quest (Well, most quests, some newbie quests were indeed standard fare). That game was RuneScape, and the quality of their quests is kinda their selling point, and the engine they use makes it a lot more feasible (A lot of the effects that made RuneScape quests unique would be difficult, if not impossible, to do with FFXIV's engine). If the standard MMO quests are so bad for you, maybe you should go play that instead.
    (3)
    Last edited by Urthdigger; 02-27-2012 at 07:12 PM.

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