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  1. #21
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Ftail View Post
    Making Indom a 300 heal would just mean people would never use it and only use Fey Cradle to help AOE heal when that's up every minute instead. This would result in pushing the healing burden onto the other two healers, meaning even lower DPS for them.
    I've gone over why it's a fair trade in other threads already, but in short terms, optimal Healer DPS requires -both- healers to minimize their healing GCDs. Almost any oGCD resources they can apply to healing come first, even a 300 potency AoE heal. AST can single weave nearly on demand, and it and WHM both have limited windows where they can double weave, but usually they don't have a way to capitalize on it. Anywhere you can enable both of them to do in order to weave their cooldowns in takes priority over your cooldowns.

    Let's take a look at what SCH brings:
    - SCH, in exchange for its average personal DPS and weaker raw healing GCDs, has the strongest oGCD kit in the game currently, with a near monopoly on the best mitigation tools available to any healer.
    - SCH is the only healer who can double-weave and still DPS while moving on demand irregardless of their position. This is why Ruin II hasn't been updated. And why I didn't include an update to it in my proposal. I'd only upgrade it if WHM and AST both got an equivalent to it.
    - SCH is the only healer who can flex their healing resources into DPS on demand. Energy Drain enables them to maintain DPS while single weaving if they choose to use it. Miasma II makes it an actual DPS gain over straight Broil II spam, and allows them to single oGCD heal alongside it.
    - SCH is the only healer who has access to oGCDs they can use without needing to weave either in with Ruin/Miasma II at all, and a free seperate GCD heal at no cost to them. The Fairies are almost overkill with the amount of value they provide on their own. For comparison's sake the WHM in an AST/WHM comp is guaranteed to use at least a seventh of their GCDs providing slightly weaker amounts of tank regen over the course of a fight. Which is why that healing pair barely exists. Hell, Whispering Dawn is seeing use as a tank regen. In Savage. The only way to address some of the extra value the fairies provide is to trim down some of SCH's other raw power. Indom and the excess Aetherflow they get in fights already are the primary culprits for this, and given both fairies have a near-monopoly on SCH's single target healing output, it would be fair to take away from a bit of that too to mitigate the AoE loss.


    Now let's address each of my proposals:
    - Overflow will allow you to bank Aetherflow and flex up to 12 stacks (factoring in Dissipation and an all but guaranteed aetherflow refresh) within 9GCDs (about 22s without any clipping factored in). This can be done in the opener, or at any time within a fight provided you're able to wait a minute for a natural Aetherflow refresh before spending anything. In more realistic terms it lets you flex your initial 3 aetherflow that you'd normally spend immediately anywhere you want in a fight bare minimum, and lets you consistently use Dissipation for extra value in jump phases with minimal loss. Do not underestimate this. Flexibility has more power than people give it credit for.

    - The wording on Focus is very specific. It's 100% Crit Rate, without the single target clause that MCH has on Dismantle. This means you guarantee a Crit-Succor on your entire party or Crit-Adlo, both of which can be deployed (Succor requires you to use the Fairy, and is only realistically useful for back to back AoEs the same way PI was before the buff). This gives 45% more healing + Shield potency, the latter of which would be doubled in the case of the current Adlo, giving you an effective 870 potency shield on one target, which could be spread. The reason I removed Critlo is because that gives you a reliable way to basically double your party's effective HP, before factoring in healing bonuses such as Largesse/Mantra and so on. That's how good it is. No other healer could come close to competing with that. It has to be removed because of the kind of cheese that enables would all but kill AST/WHM. And even if you don't need it on a heal, at worst it's almost equivalent to a free Energy Drain in damage when used on Bio II (100% crit rate snapshots onto every tick), and that can still be spread via Bane when applicable.

    - Fey Cradle is affected by pet potency, which puts it at 75% of what I stated, making it's '450 Potency' into 337.5 player potency in practice. Yes it will see use, but not more than Indom. In order to use it at all you need to spend 5 aetherflow to access it, and it comes at the cost of 862.5 HoT potency from Fey Union [(480 - 250 from Embraces you would've had access to) x 5 Ticks x 0.75 Pet Potency = 862.5 over 15s], which gives it some realistic tension. It will certainly see use because it's worth it, but the reason I added it at all was to help bridge the gap between Eos and Selene in terms of AoE healing. Realistically you won't be able to use it on cooldown either, due to not having enough aetherflow to spend in the first place, particularly if you plan to take advantage of Overflow. You'd actually have to use Dissipation on cooldown and save the Aetherflow you gain from it till after the Fairy lockout window was over to even use it once per minute. In practice, you'll average out to using it once every 70-75s, with some wiggle room on where it lands. It's fairer than it seems on the surface.

    - Fey Covenant's changes actually make it 20% magic damage reduction across all party members. I don't know if you know this but the 20% MDEF boost works the same way Foresight did in Heavensward, actually granting about 6-10% damage reduction to everyone in practice. I moved it over to Selene because it makes more sense for a 'Support' style pet and she needs it more than Eos does. The AoE Esuna on Fey Caress is just as useless on Eos but having one useless ability helps when you want to break a Fey Union tether without having to weave it in manually, which is a minor buff to Eos. Selene will be better in instances with known back to back AoE healing that Covenant can help mitigate while Eos will retain her universally applicable 'healer pet' niche with minimal losses.

    - As for Indom, please read the cooldown again. That turns it into an AoE Lustrate. That means you can use it back to back easily. Indom's short cooldown will let you use two in one GCD with some moderate clipping that's almost equal to equivalent to a swiftcast after a full-cast GCD in most cases. It hurts, but not as much as you think. You'd do it instead of making the WHM use Cure III for sure, and with Overflow letting you stockpile Aetherflow for the big AoEs, the hit will be marginal. You can avoid needing to clip at all sometimes with Fey Cradle while still weaving in an ED if you want to. You just wouldn't be able to rely on a single Indom, but you can adjust its use based on what your co-healer is able to provide alongside it.

    - Putrefy replacing Miasma II is purely a nerf. Intentionally so. Ruin II is good already, and this intentionally makes it the better DPS spell to use without specific planning. Of all the changes I've suggested, this is the most contentious one, but it's necessary imo. ED + Ruin II is already a DPS gain over Broil II. Miasma II actively makes you want to use ED. My other changes alongside this make it more of a cost to do so, and there should be a cost to weaving. SCH has plenty of advantages over the other two healers that enable them to almost purely DPS as it is. A DPS hit isn't going to kill them given how powerful they are already.
    (0)
    Last edited by Grimoire-M; 02-04-2019 at 07:40 PM.
    Petition Thread for "Playable Loporrits": https://forum.square-enix.com/ffxiv/threads/436512-Make-them-Playable-You-Cowards
    Are You Happy with the Endwalker Healer Reveal? - Poll: https://strawpoll.vote/polls/2e6mxhnx/vote - Thread: https://forum.square-enix.com/ffxiv/threads/443437-Poll-Are-You-Happy-with-the-Healer-Kit-Reveal-for-Endwalker

    Mechanics are Aesthetics. Graphics don't make interesting gameplay.

  2. #22
    Player
    Skeith9's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    53
    Character
    Mirriam Vonvoltaire
    World
    Zalera
    Main Class
    Arcanist Lv 80
    After the Fanfest's keynote.... I want to be able to summon Titania like SMNs do with Bahamut.

    If we get that, nothing will ever pull me from SCH again, not even for a moment.
    (2)

  3. #23
    Player
    Ayesafaile's Avatar
    Join Date
    Sep 2016
    Posts
    28
    Character
    Ayesa Faile
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    In an ideal world I'd prefer to see most of the Stormblood changes to SCH reversed. The job is currently incredibly strong but not particularly fun to play compared to its Heavensward iteration.

    Healing power creep has becoming really obnoxious and it's not a good direction for the game to go in. Succor should never have crept up to 150% shield potency. Indom should not have been buffed. Scholar was already a fantastic healer in Heavensward, and power creeping AST and SCH over time is one of the reasons why WHM is currently neglected (What's the point in having a healer with powerful healing spells if you can do comparable healing with abilities instead?).

    SCH damage breakdown/rotation is incredibly disappointing in Stormblood considering they removed what was claimed to be the big barrier for (new) players, the old toggled Cleric Stance. Having the majority of your damage come from spamming a single spell is not engaging, whereas finding the best way to make use of Bio 1 / Aero 1 / Shadow Flare was much more fun. Stormblood SCH's reliance on Miasma II to properly weave (which is probably something that was not intended by the developers when the spell was re-added) is absolutely ridiculous.

    My wishlist would be anything to bring back some complexity to the SCH DPS "rotation" without chaining a huge MP sink to it, and avoid significantly power creeping the healing abilities of the job.
    (2)

  4. #24
    Player
    Transient_Shadow's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    638
    Character
    Flutter Butter
    World
    Malboro
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Skeith9 View Post
    After the Fanfest's keynote.... I want to be able to summon Titania like SMNs do with Bahamut.

    If we get that, nothing will ever pull me from SCH again, not even for a moment.
    I would love more fey aspected stuff. It would be nice to learn a new Faerie form for Lily from the Pixies.
    (3)

  5. #25
    Player
    Ftail's Avatar
    Join Date
    Jul 2015
    Posts
    310
    Character
    Lilac Blackthorne
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Grimoire-M View Post
    Overflow will allow you to bank Aetherflow and flex up to 12 stacks (factoring in Dissipation and an all but guaranteed aetherflow refresh) within 9GCDs (about 22s without any clipping factored in). This can be done in the opener, or at any time within a fight provided you're able to wait a minute for a natural Aetherflow refresh before spending anything.
    This is a terrible idea, any good SCH does not just sit on their aetherflow stacks and half the fun of SCH is weaving those Aetherflow stacks into your play style.

    Quote Originally Posted by Grimoire-M View Post
    The reason I removed Critlo is because that gives you a reliable way to basically double your party's effective HP, before factoring in healing bonuses such as Largesse/Mantra and so on. That's how good it is. No other healer could come close to competing with that
    I can live with Critlo being removed, this isn't the first time it's been suggested.

    Quote Originally Posted by Grimoire-M View Post
    Fey Cradle is affected by pet potency, which puts it at 75% of what I stated, making it's '450 Potency' into 337.5 player potency in practice. Yes it will see use, but not more than Indom. In order to use it at all you need to spend 5 aetherflow to access it, I added it at all was to help bridge the gap between Eos and Selene in terms of AoE healing.
    I thought you wanted to add Fey Cradle because you were nerfing the only tier 2 heal SCH has into oblivion. But, making it cost 5 aetherflow stacks, is just a plain bad idea. I also appreciate how you want to change up the fairies though, I just wouldn't go about it this way. 5 aetherflow stacks is also 5 energy drains, which is such a massive waste of DPS, I would never use it.

    Quote Originally Posted by Grimoire-M View Post
    That means you can use it back to back easily. Indom's short cooldown will let you use two in one GCD with some moderate clipping that's almost equal to equivalent to a swiftcast after a full-cast GCD in most cases. It hurts, but not as much as you think.
    SCH doesn't even have other tier 2 heals to compete with WHM or AST, and you want to nerf our only tier 2 heal into oblivion and force us to use 2 aetherflow stacks to cast it twice.

    Look, I appreciate you putting deep thought into how to rework SCH. But, I dislike all of your proposed changes.
    (3)
    Last edited by Ftail; 02-07-2019 at 06:32 AM.

  6. #26
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Ftail View Post
    This is a terrible idea, any good SCH does not just sit on their aetherflow stacks and half the fun of SCH is weaving those Aetherflow stacks into your play style.
    Having to spend Aetherflow frequently to keep the cooldown down (especially for DPS) undermines the value of using it strategically for healing in my opinion. I find it less engaging the more I play it. It's not like I'm hitting your playstyle either, just opening up options beyond it. I agree it's fun to spend a ton of Aetherflow in hectic raid burst phases, but what this would affect is what you're able to do in the interim. I didn't get rid of Quickened Aetherflow at all. In fact I made it easier to get full value out of it since you can now save a stack when aetherflow is <5s from coming off cooldown. During prog you're able to save the extra stacks till you know what you need and burn to ensure you don't overcap, and in speedruns you get to flex where your energy drains go across the fight to make your life easier.

    Quote Originally Posted by Ftail View Post
    I thought you wanted to add Fey Cradle because you were nerfing the only tier 2 heal SCH has into oblivion.
    It costs 50 Faerie Gauge, not 5 aetherflow. You still need to spend 5 aetherflow before you can use it (hence why I said access, not cost), but it doesn't matter what you spend to charge the gauge. You're trading Fey Union uptime for it, nothing else. I could see making it cost less gauge (30 would be reasonable, since that's one AF rotation), but I wanted to make it difficult to use on cooldown because the Fairy already saves a ton of GCDs as it is.

    I'd be fine with nerfing Cure III and Star too for what that's worth. I'd like the second tier of Star to boost the range instead of the potency, as an example. And Cure III could be brought down to 450-500 potency too, but it could be left alone just fine, honestly. It already costs a GCD anyways, pretending that having it available all the time somehow balances it out against Star or Indom is incredibly shortsighted given how powerful both are. You're trading out Stone IV casts for it. AoE healing in this game was already fine in Heavensward. At the moment it's getting overtuned, and toning it down in general would be good for the game as a whole.
    (2)
    Petition Thread for "Playable Loporrits": https://forum.square-enix.com/ffxiv/threads/436512-Make-them-Playable-You-Cowards
    Are You Happy with the Endwalker Healer Reveal? - Poll: https://strawpoll.vote/polls/2e6mxhnx/vote - Thread: https://forum.square-enix.com/ffxiv/threads/443437-Poll-Are-You-Happy-with-the-Healer-Kit-Reveal-for-Endwalker

    Mechanics are Aesthetics. Graphics don't make interesting gameplay.

  7. #27
    Player
    Ftail's Avatar
    Join Date
    Jul 2015
    Posts
    310
    Character
    Lilac Blackthorne
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Grimoire-M View Post
    I'd be fine with nerfing Cure III and Star too for what that's worth. I'd like the second tier of Star to boost the range instead of the potency, as an example.
    I'm not going to comment on Astrologian, but I will comment on WHM. Reducing Indom to 300 would be incredibly shortsighted when you look at the WHM skills. WHM doesn't just have Cure III to rely on for big group heals, they have Assize which cures for 400 potency, Plenary Indulgence which cures the group for 450 potency, they can give the party regens on demand without waiting for a cooldown and combine that with Asylum for even more aoe regen.

    I would be fine with reducing Indom to 300 if you do the following to WHM. Reduce Plenary Indulgence 3 confession stacks to 300 potency. Medica II now has a 1 minute cooldown. Remove the group healing from Assize, but keep the damage. Cure III is now 400 potency.

    I don't think it's a good idea to Butcher WHM healing like that, but that's just an example to show you how extreme your proposed healing changes to SCH are. You are looking at one skill on SCH (Indom) without understanding why it's so OP in the first place, and proposing to nerf it into oblivion.
    (2)
    Last edited by Ftail; 02-08-2019 at 04:18 AM.

  8. #28
    Player
    ksuyen's Avatar
    Join Date
    Jul 2017
    Posts
    185
    Character
    Yu Sakurakoji
    World
    Lamia
    Main Class
    White Mage Lv 90
    - Merge the fairies and increase its healing potency by 50. However, increase all of their abilities cooldown so they can't be spammed.
    - Leech is now affecting the whole group, returns %mana to all healers and %hp to all tanks and dps in 5secs with 120secs cd to make it less OP.
    - Broil III and Lustrate II
    - Increase Succor shield potency and double its strength when crit, keep the high mana cost to avoid spamming
    - Adloquium is now instant but with cd.
    (1)

  9. #29
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,867
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Ftail View Post
    Plenary Indulgence which cures the group for 450 potency.
    Only if the WHM has already healed the party for 3 AoEs (total 600 to 1650 potency) within the last 30 seconds... which only really comes into play when the WHM is solo-healing against AoEs, at which point, due to its being able to do so out of sheer WHM-ness, the position of SCH AoE vs. WHM AoE is moot. You need only compare SCH's to AST's.

    Is SCH's AoE healing enough to be carried by a WHM and to coheal with an AST?
    (1)

  10. #30
    Player
    Transient_Shadow's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    638
    Character
    Flutter Butter
    World
    Malboro
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ksuyen View Post
    - Merge the fairies
    She's already one Faerie! Reeeee!

    Her name is Lily. Eos, and Selene are the two most common forms that Nymian Faeries can take... >.>'
    (0)

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