Oh look another one of these threads. Guess that this job is so boring that people feel the need to complain about someone else getting a limited job capped.
Oh look another one of these threads. Guess that this job is so boring that people feel the need to complain about someone else getting a limited job capped.


It kinda is a good measure of how bad implemented some content can be.
If content is good, people share information and usually, more than that, just play the damn thing, since is good and fun, no time to be here.
If content is divisive or bad, we have this. Thread upon thread, and i'm all for them, it shows that the job in its current implementation is at least divisive. I just wish developers are actually assessing data from the forums.
"The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
Unmatched in heaven and earth, one body and one soul that challenge the gods!"
It would be nice if glass dance would drop in less than 100 runs





Yeah. Making spells a challenge to get is fine. But when the real challenge is not going insane because of insanely low drop rates something is wrong. Very wrong. There's a time and place for RNG. BLU is not the best time or place.


I'm failing to understand why it's other players' fault you feel wronged. It was an error on the part of the developers, which by the way has been a thing for quite a while.
If someone's going around one shotting things, I really don't care, it's not like they've laid claim to the entire map. It's not a problem caused by people one shotting things, it's a problem cause from a new job dropping with really only one way to level it. So there's going to be a ton of blue mages in every corner of the (ARR) world grinding on overworld mobs. Naturally with finite mob spawns, there's going to be competition.
And what's with the mount complaint, anyway? 'Have to jump on a mount to find mobs'? What?
So you run around the world on foot then?
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