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  1. #1
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by KokonoeAiyoko View Post
    One of my issues with this game was that the jobs being locked into only three roles made for very repetitive gameplay if you play this game for an extended period and it would also be a detriment to a job when it finally got in because limiting these jobs to these specific roles and balance of said roles would undermine the abilities they had in the past games and traits that made them unique and fun in the first place.

    I would love to see this idea fleshed out even more so, maybe even have stuff like an alternative Summoner down the road, Puppetmaster, Beastmaster, Dancer, etc.

    All in all... Thank you, SE for listening to us FFXI players. It is much appreciated.
    It would be awesome to have support jobs or hybrid jobs like past games in the franchise, but if you can’t actually use it for anything worthwhile than the quality of being support/hybrid/customization is worthless. BLU is cool, super cool, but the way it’s been implemented makes it worthless.

    Once you have a level 50 BLU with all of its abilities and can customize to your hearts content, there are no worthwhile endevours to use them on. The duty finder restrictions blocks it from most worthwhile content and the level cap blocks it from the rest. A level 50 BLU no matter how skilled, learned, or geared won’t be as effective as a level 70 of anything else. This even applies to BLU focused pursuits like learning the primal abilities. What is more easily done: a group of 8 BLU get together and take on a primal to learn abilities or a BLU or group of BLU just party with a single level 70 to take those primal out faster and more efficiently? BLU isn’t even equipped to do its own activities better than a level 70.

    Not that I think it has anything to do with how BLU was implemented, but as a FFXI player of four years during its hayday I’ll say, “No thank you, SE.”
    (3)
    A true paladin... will sheathe his sword.

  2. #2
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    ppl are still on this "ffxiv isn't xi /rage" train?

    So they add a lil ffxi spice into the mix, big whoop, it was a good game if you were dedicated and skilled enough for it. Plus, I don't see anyone complaining about all the WoW they added...

    That being said, I think ffxi and ffxiv blu are two very different things and are less similar than blus from other titles. You had much more versatility and use of blu in xi, esp with various sub jobs, spell combos and gear sets. Also even with hundreds of spells, they were much much less of a pain to learn than xiv's have been, outside the overworld ones that is. blu in xi was a juggernaut that you could use for practically anything while blu in xiv is really just a fancy mini game with little to no reward or long lasting appeal atm.
    (3)

  3. #3
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Now that the state of something new has worn off for me surrounding BLU, I have to say...

    While I suppose I can thank SE for trying again at something new, I won't say thank you for BLU or the limited job system.

    I'm not in favor of a job that cannot use duty finder, but is unable to solo content to learn their skills. It forces an extra step of manually looking for people and socialization that you otherwise get playing the game normally on a job tied to one of the trinity roles. While I know the term they associated with BLU was "solo" and I acknowledge that does not mean the job could solo dungeons, I find it in bad taste that I can't even take squadrons in with the job. That's a perfectly missed opportunity on another experimental content that would have meshed well with this content.

    Outside of leveling the job, learning skills and conquering the Masked Carnivale, there's nothing to do with the class. It's not like it can solo dungeons, go with a squadron or really do anything other than strike a fairly fabulous pose. I actually would have preferred, at this point, for SE to make BLU just like the other DPS classes, but have some skills named after monster skills, learned through job quests. At a base level, BLU is the same as the other DPS classes (some skills are worthless, some are for AoE and used in tandem with other skills, there's buffs to use, DoTs to keep up - basically a rotation of sorts).

    I do sincerely hope this is just a proof of concept and more will be done with the system, because I sure don't want other limited jobs if this is what we're receiving.
    (22)

  4. #4
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,624
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by KokonoeAiyoko View Post
    I would love to see this idea fleshed out even more so, maybe even have stuff like an alternative Summoner down the road, Puppetmaster, Beastmaster, Dancer, etc.
    Pls don’t do my dream job dirty like this. I want a job-job not a mini game.
    (22)

  5. #5
    Player
    Valdegarde's Avatar
    Join Date
    Jul 2015
    Posts
    299
    Character
    Hildegarde Rosea
    World
    Lamia
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Rokke View Post
    Pls don’t do my dream job dirty like this. I want a job-job not a mini game.
    Speaking as someone who's dream job was Blue Mage...
    I hope so too.
    (15)

  6. #6
    Player
    TheHeavenAbyss's Avatar
    Join Date
    Mar 2017
    Posts
    129
    Character
    Lluw Tharias
    World
    Phoenix
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Rokke View Post
    Pls don’t do my dream job dirty like this. I want a job-job not a mini game.
    Why? It'll just be another generic healer (or melee DPS) anyway to play in boring content like dungeons, trials, raids and MSQ. Who plays this game for that content anyway? You already have WHM, AST and SCH to heal. Play with those. Why not have Dancer be a mini game instead? I know I play this game for the mini games!
    (10)
    Last edited by TheHeavenAbyss; 01-20-2019 at 11:06 AM.

  7. #7
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by TheHeavenAbyss View Post
    Why? It'll just be another generic healer anyway to play in boring content like dungeons, trials, raids and MSQ. Who plays this game for that content anyway? You already have WHM, AST and SCH to heal. Play with those. Why not have Dancer be a mini game instead? I know I play this game for the mini games!
    I feel like my sarcasm is broken, I had to go back and read a few comments to make sure I got it right lol. The only reason why I'm not sure is because a fairly common argument against blue (not the only), that SE has ran out of job ideas and there is no way to interestingly implement blue mage because all damage dealing mage ideas are gone - blue mage MUST be generic. Or that all the jobs in the game are generic, so why add another. I'm sad of that reasoning because it makes it out to be like SE is just out of ideas then, which I don't believe but seems to be a thought that exists.

    As an aside I do believe they could add "limited" content to Dancer in that of a bard like composing (but for dance and theater like elements). But of course I believe in "advanced jobs", where it's a main job with limited side elements (and prefer not to have exclusively limited concepts).
    (11)

  8. #8
    Player
    TheHeavenAbyss's Avatar
    Join Date
    Mar 2017
    Posts
    129
    Character
    Lluw Tharias
    World
    Phoenix
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Shougun View Post
    I feel like my sarcasm is broken, I had to go back and read a few comments to make sure I got it right lol. The only reason why I'm not sure is because a fairly common argument against blue (not the only), that SE has ran out of job ideas and there is no way to interestingly implement blue mage because all damage dealing mage ideas are gone - blue mage MUST be generic. Or that all the jobs in the game are generic, so why add another. I'm sad of that reasoning because it makes it out to be like SE is just out of ideas then, which I don't believe but seems to be a thought that exists.

    As an aside I do believe they could add "limited" content to Dancer in that of a bard like composing (but for dance and theater like elements). But of course I believe in "advanced jobs", where it's a main job with limited side elements (and prefer not to have exclusively limited concepts).
    Yes, it was sarcasm. Sorry if it wasn't obvious lol. I believe there is a lot of ways to implement Blue Mage and make it feel faithful, at least as much as FFXIV jobs are faithful to their original counterparts, and I've seen many people sharing ideas of how it could be done, some more realistic than others. I believe that almost anything in terms of game design can be done with imagination, and I don't think the last jobs we got (Red Mage and Samurai) show any indication that SE is running out of ideas for new jobs. If anything, it's BLU that appears to indicate that SE couldn't be bothered to think of a better way to make it work so just gave us this limited job thing.
    (10)
    Last edited by TheHeavenAbyss; 01-20-2019 at 11:23 AM.

  9. #9
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    To be honest not how I saw those two coming together lol, as an FFXI player as well I'm a bit sad I can't play Blue Mage as a main again. I loved playing blue mage in FFXI and can't really do that here except for a few minutes on resets and occasional patches . I also missed some of the passive elements from FFXI, although I understand that created some scenarios where you had a skill literally just for the bonus - certainly interesting combos being a reason would be a better reason to hold something lol. Although right now I already have more than half my kit being spells I don't really care about, at least a passive would give me a better feeling - combos being more interesting though if they can add more.

    Same starting place different feelings .
    (3)

  10. #10
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by KokonoeAiyoko View Post
    I would love to see this idea fleshed out even more so, maybe even have stuff like an alternative Summoner down the road
    It's sad when you realize that BLU's Primal skills make them a more convincing Summoner then the Summoner class.
    (3)

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