lol.. I don't like this idea OP... that would just make me want to walk away from the game.
lol.. I don't like this idea OP... that would just make me want to walk away from the game.
I had an idea. Could porting to gridania be free after completing one of the three quests. Ifrit, Garuda or moogle? It's a pain in the ass to have to ask for port when you win those fights. I think that's what annoys most people. You win it 10x in a row, that's 2-3 anima per port. I think it would be easier to implement and everyone would win.
By free, I mean, given 5-10 min of the primal death. Only in this case you could port free to gridania.
What do you Guys think?
I would rather have the option to turn in the tappers at the primal eatheryte, the one that you click on to enter the instance. So you dont have to travel to the NPC in grid each time, kinda annoying to keep doing that hundreds of times... even if tele would be free.I had an idea. Could porting to gridania be free after completing one of the three quests. Ifrit, Garuda or moogle? It's a pain in the ass to have to ask for port when you win those fights. I think that's what annoys most people. You win it 10x in a row, that's 2-3 anima per port. I think it would be easier to implement and everyone would win.
By free, I mean, given 5-10 min of the primal death. Only in this case you could port free to gridania.
What do you Guys think?
Hey guess what, you only have to teleport once in a full day of ifrit party/ garuda party. Teleport once getting there, set hp(because you know you can have two now right?). Return to and from: total anima spent 6.I would rather have the option to turn in the tappers at the primal eatheryte, the one that you click on to enter the instance. So you dont have to travel to the NPC in grid each time, kinda annoying to keep doing that hundreds of times... even if tele would be free.
Also with the easiness of gaining anima back now with hamlet, I don't see an anima issue anymore.
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