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Thread: Anima+Death=<3

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  1. #1
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    Quote Originally Posted by Krausus View Post
    uhhhh, but you could easily get them back by returning to the place you died -.-
    Getting back is the keyword.

    Quote Originally Posted by Krausus View Post
    tell that to Ifrit, or mog, or future primals, I think most people already run from death situations in non-instanced areas
    Don't attack, when pt wipes teleport...
    (0)

  2. #2
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    Quote Originally Posted by Rokien View Post
    Getting back is the keyword.

    as hardcore as demon/dark souls is getting back usually isnt that bad since its just performing repetitive actions over again
    (0)

  3. #3
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    Quote Originally Posted by Krausus View Post
    as hardcore as demon/dark souls is getting back usually isnt that bad since its just performing repetitive actions over again
    Ya, you are right. But you are more on edge, also if you are trying to play with people, you want to be alive. SOO, here comes the black phantom

    Anyways, my point still stands. When you have a death penalty that people don't like. They will try harder not to die and there for get better at the game.
    (0)

  4. #4
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    Xianghua's Avatar
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    Quote Originally Posted by Rokien View Post
    Getting back is the keyword.


    Don't attack, when pt wipes teleport...
    Can't teleport/return while in combat. Lols
    (0)

  5. #5
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    Quote Originally Posted by Xianghua View Post
    Can't teleport/return while in combat. Lols
    LOLNOTINCOMBATIFYOUDIDN'THITTHEMOBLOL
    Quote Originally Posted by Quesse View Post
    Let me go on record saying:

    I DISAPPROVE OF THIS IDEA.
    I look forward to seeing you in game comming march ^.^
    (0)

  6. #6
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    Quote Originally Posted by Rokien View Post
    LOLNOTINCOMBATIFYOUDIDN'THITTHEMOBLOL


    I look forward to seeing you in game comming march ^.^
    I see wow can't believe I didn't think of that. Guys next time you do moogles/ifrit tell the entire party to sit there so no one takes a chance at dieing.

    So you want a more painful death penalty so you can be a coward? Not my style so I'll have to pass.
    (3)

  7. #7
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    Quote Originally Posted by Rokien View Post
    Don't attack, when pt wipes teleport...
    (3)
    Quote Originally Posted by KiriA500
    Protip: An 8 hour nap is just called sleeping.

  8. #8
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    Quote Originally Posted by Rokien View Post

    Don't attack, when pt wipes teleport...

    with the anima you dont want us to have?

    Quote Originally Posted by Rokien
    Anyways, my point still stands. When you have a death penalty that people don't like. They will try harder not to die and there for get better at the game.
    or not try at all, to presume that some people dont play very well is because of the lack of death penalty is pretty far fetched.
    (3)

  9. #9
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    Quote Originally Posted by Krausus View Post
    with the anima you dont want us to have?



    or not try at all, to presume that some people dont play very well is because of the lack of death penalty is pretty far fetched.
    Oh,oh, I know. When you die you should automatily go back to lvl 1 and your corpse is then teleported to ff11 where you have to beat the game to get back to ff14. Also as soon as you die you should get locked out of the game for 3 months.

    I think that's a fair compromise we can all agree on.
    (4)

  10. #10
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    Quote Originally Posted by syntaxlies View Post
    Oh,oh, I know. When you die you should automatily go back to lvl 1 and your corpse is then teleported to ff11 where you have to beat the game to get back to ff14. Also as soon as you die you should get locked out of the game for 3 months.

    I think that's a fair compromise we can all agree on.
    everyone would MPK Apple QQ
    (1)

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