I've stated many times that death shouldn't be fun.He...he said death penalties are fun. What is this?
Oh no, now I know what he's talking about... remember all that fun getting back the level you'd already spent hours earning. I *loved* redoing that every other week! /end sarcasm
The thrill of trying to survive is not getting killed not "oh if I die I get to grind some more instead of doing crap I actually care about". If I die in most offline console games I lose about 5 minutes worth of time (same as FFXIV), it doesn't change the fact my knuckles are turning white and I have decrepid claws for hands because wanting to win/survive makes you tense.
I've also loved demon souls for that punishment as well. It always kept me on my toes, I hated dieing, and losing souls, ya, it pissed me off. Though, it made me a better player.


uhhhh, but you could easily get them back by returning to the place you died -.-
Getting back is the keyword.
Don't attack, when pt wipes teleport...
Ya, you are right. But you are more on edge, also if you are trying to play with people, you want to be alive. SOO, here comes the black phantom
Anyways, my point still stands. When you have a death penalty that people don't like. They will try harder not to die and there for get better at the game.

I see wow can't believe I didn't think of that. Guys next time you do moogles/ifrit tell the entire party to sit there so no one takes a chance at dieing.
So you want a more painful death penalty so you can be a coward? Not my style so I'll have to pass.


with the anima you dont want us to have?
or not try at all, to presume that some people dont play very well is because of the lack of death penalty is pretty far fetched.Originally Posted by Rokien
Anyways, my point still stands. When you have a death penalty that people don't like. They will try harder not to die and there for get better at the game.
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