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Thread: Anima+Death=<3

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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Wolfie View Post
    Death in FFXIV is worse for me, because I have to waste time running back and finding a repair NPC, and possibly even waste anima.
    First of all, you can beat anything in this game without gear..... sooo you don't have to waist time running back to "find" a npc(pretty sure you know where they are). Waist anima? noo, if you are pting or doing ifrit, you should set your home point at the crystal.
    I think you just have bad management of anima. Also, even if you do die, everyone pretty much has raise, so no worries there(your gear wont get hardly damaged either YAY) so no point in a repair.
    If you are roaming around and die... well, you should have been more careful, it takes 0 effort to repair anything when DM and NPCs are everywhere in the game.

    Also death penalties are not meant for "fun".
    Ya it is easy to set challenges in the game. Though, as I said, people will always take the least resistant route(fact).

    Death penalties have nothing to do with challenge, they are to punish the player for dieing, ya know, death. They also make it where people will try and stay alive or do even better the next time.
    (0)

  2. #2
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Rokien View Post
    Ya it is easy to set challenges in the game. Though, as I said, people will always take the least resistant route(fact).
    So you're just confirming that you want to screw the game up for everyone that plays, because you dislike that they don't all subscribe to your masochistic ideal of what an MMO should be. Got it.
    (4)