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Thread: Anima+Death=<3

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  1. #1
    Player
    CrystalWeapon's Avatar
    Join Date
    Mar 2011
    Posts
    314
    Character
    Crystal Weapon
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Wolfie View Post
    I have an idea for you MMO masochists.

    Every time you die, you drop the party for 1-3 hours and go grind some monsters -- even if you're already level capped and they don't give you any more exp. That way you can be self-punished for being an unskilled player that dies, and the rest of us know not to invite you in the future.
    Could add additional rules if you want to be really hardcore.

    Everytime you die drop everything you have on hand and give away all your gil to simulate being mugged by your foes while downed. That way you'll really have a fear of death, and it adds a whole new level of skill to making any progress in the game.

    Yeah!... Hardcore /thumbsup
    (1)

  2. #2
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by CrystalWeapon View Post
    Could add additional rules if you want to be really hardcore.

    Everytime you die drop everything you have on hand and give away all your gil to simulate being mugged by your foes while downed. That way you'll really have a fear of death, and it adds a whole new level of skill to making any progress in the game.

    Yeah!... Hardcore /thumbsup
    Why stop there? Every time you beat an enemy, craft an item, or complete a gathering point, go do some jogging/push ups/sit ups/pull ups for 15 minutes.

    I just turned your game extra hardcore AND I've made you more healthy. No need to thank me, I know I'm a genius.
    (2)