


I've always said this game needs a real death penalty. If this is as harsh as they're willing to go, then I'll take it... However in my mind we should have exp loss.
*sigh* He's really trying with this one, isn't he.
Don't like it, don't use it. WORST CASE scenario, don't let us TP to places we haven't been to. If anima was changed around I'd be fairly upset.
Many many many people keep stating not everyone has the pleasure of being umemployed/nothing to do, and between a kid and my studies, I don't get enough time on here as it isI like the system the way it is, as do many others.

I see quite a few problems with Rokiens idea (as usual)
1. Anima regeneration is already not fast enough for an active player (i have 3 mules porting me to feel comfortable)
So asking for lowering everybodys anima when they die is very selfish, coming from someone who doesn't use it much cause he spends 99% of his time posting on forums instead of playing the game.
2. With Hamlet supply anima rewards bigger anima loss would only force a player to do a lot more gathering/crafting for hamlet even if he doesnt want to. Wich simply would make the game less enjoyable for those who want to do other things in game instead.
3. We all know those awkward moments when after recruiting a Full Party, everybody gathers for teleport and stands there awkwardly waiting for someone else to port. Now i have 3 mules, so i happen to have enough anima even after new content comes out and i find it disturbing that most of the players who dont have mules are forced to get to this situation where they would feel discomfort of trying to avoid using their precious anima... Forcing others to port them. Rokiens ideas would make this awkward situation occur even more often...
Long story short this idea would make the game less enjoyable for many people (most of the active players who dont have mules for anima) and only add a little bit of excitement of death for very passive players who play now and then and always have full anima.
Also people, just don't say "I DON'T LIKE IT".
I have a pretty good base there, i'm pretty sure we can craft it into something cool, so next time don't say I don't like it, try to build off of it. Thanks.
I DON'T LIKE IT
I DON'T LIKE IT MORE!!!

Besides, using Anima isn't dangerous and it has nothing to do with life force. Anima is a currency now. You turn in stuff to the hamlet guy and he pays you in Anima currency.
So you can use it willy-nilly and it won't affect your life-force or anything. That's just something parents tell their children to scare them into being frugal.

I'm gonna go RP with a toad.
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I like the system the way it is, as do many others.






