

with the anima you dont want us to have?
or not try at all, to presume that some people dont play very well is because of the lack of death penalty is pretty far fetched.Originally Posted by Rokien
Anyways, my point still stands. When you have a death penalty that people don't like. They will try harder not to die and there for get better at the game.


The Ul'duh Inn is like an antique shop...full of crap and always closed."You don't have to say anything, I just look at your life now and work backwards." - Black Books

Explain to me how we force you to deal with our death penalty. When you can choose to make it harder for yourself.
The fact is by you throwing this idea out and every other idea you throw out. You are trying to force us to play the game like you think we should.
I think you guys have become delusional. http://forum.square-enix.com/ffxiv/threads/37948-Trains


I wouldn't go that far into thinking he is forcing others to play to his liking. It's simply just an unpopular thought. It's sent out to bring him ridicule which is something he actively seeks out. You can see the reoccurring theme with this poster. Pain is exquisite.



Let me go on record saying:
I DISAPPROVE OF THIS IDEA.
This idea is absurd. And if you truely want to follow lore, then you would need something irreversible to happen. Dying is temporary and weakness wears off, so dying doesn't follow the lore as you claim. It would need to be more like.... you lose 5 strength that you can NEVER get back. That's irreversible.
But anyways... this is a video game... set in a FANTASY world. It doesn't need to follow every piece of lore exactly. The anima system is perfectly fine as it is.
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