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  1. #10
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Lovescake View Post
    and that defeats the entire purpose of having multi jobs available to you in an open world, cant ressurect dead players, cant change classes after leaving a zone after killing an enemy, cant change jobs after fighting an enemy of which you may have retreated from, can't change jobs after gathering some skins for a craft, what about being auto aggrod as a gatherer? or as any other job? what about wanting to change job for different content such as trials and raids? its a bigger factor than you simply expect.

    even if they were to change the server ticking, that would also affect so many other aspects, such as how jobs work, mana ticking, hp ticking etc, all of the things done to "prevent" this "issue" will affect other things in return, and your solution is a terrible one, as well as "5 minutes of coding" isn't five minutes of coding. so please. don't jump that gun


    There is literally no reason for anyone to be this offended by this issue at all, just because some players are wanting to do it the "Legit" way, doesn't call for exile of half of the players in the game who took advantage of this, it isn't saying all other exploits are ok either, as well as overall? None of this affects anything you do at the end of the day apart from killing a few mobs, of which there is multiple zones available. which is the sad truth. more people are complaining about this than they are levelling the class themselves.
    If trying to fix an exploit like this affects the free-ness of the open world in those ways, I hope SE just leaves this alone. The mass majority of people can't have nice things when a developer is trying to over regulate things. What if SE figured out a way to stop AH undercutting and RMT 100%, but the cost was something like you can't sell as many things or put up anything on AH for 5 minutes or longer. With the advent of world visit alot of this might be more tolerable as well anyways. tolerable being it affects the general populace less. Someone commiting genocide on your precious camp? Jump servers until you find a dead camp. I mean they could add an actual claim system like older mmos had and that would solve some of that but not completely. But it would also affect some of the free-ness of the open world and you would still get out-claimed and get frustrated at times.

    The way things were, were fine before Blue Mage got released. The open world was never the main avenue for leveling quick. That was done mostly in MSQ and dungeons. It's was fine, it's still fine. You cannot prevent high levels from killing lower level monsters in general anyways.
    (4)
    Last edited by Sandpark; 01-19-2019 at 06:08 AM.