Quote Originally Posted by therpgfanatic View Post
I run a software developer.

You don't know what you're talking about. The server can and does restrict how many packets can be sent from the client at once. Global cooldown is part of this scheme. They can make an adjustment to resolve this which won't require completely re-writing the XP award rules because the core problem is not the rules, but the limited restrictions on class swapping. That's the actual problem.

Over in WoW if you switch your talents it locks your spells for several minutes to specifically prevent similar kinds of abuse. There's no reason FFXIV cannot do the same since players are not intended to swap classes during combat.
You run a software developer, yet you don't understand that this is an MMO and it has multiple million lines of code and saying that adding "5 minutes of coding" is a simple task and that it won't break the amount of layers of codes all the way back from 1.0 is absolutely astounding.