Hello everyone!

I'm a new adventurer into this world and recently found out the followin, and annoying issue;

While using a job whose skills "levels up" into a better version(imagine a BLM fire I-II-III etc. or a WHM Cure I-II-III) and experiencing a Level Sync, if the synced lvl can not use a given skill that sai skill is NOT reverting into the hotbar in his previous version.

Since i'm not native english i probably mess up a little so i'll try and explain with an example.


Let's say i'm a WHM LVL 30 and i put Cure 2 in my hotbar assigned to L2+X (using DS4)
I go for a roulette duty and i find myself synced down to 15 (with no access to cure 2)
Cure 2 is not available to me now so pressing L2+X wont execute anything.

I'm pretty sure that this was not happening until i got WHM (with a new hotbar) but might be wrong.

Is it possible to bind a skill in such a way? Kinda like binding the "most powerful available version of a given spell"?

I could easily work a macro to workaround (to cast all spell version starting from the highest) it but i've been reading that this would NOT be a good idea since macros cant be queued up (that means i'd have to wait 2.5 secs before using the macro instead of being able to queue it up after 2 secs).


Thx in advance for insights