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Thread: New Areas

  1. #51
    Player Riv's Avatar
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    Mar 2011
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    Ul'Dah
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    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
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    Lancer Lv 70
    Quote Originally Posted by Rokien View Post
    I don't like zones. I like a seamless world.
    EXAMPLE TIME: Skyrim, huge game, MOSTLY OPEN except for the big cities. I got a mod that makes it where its open skyrim or whatever, and the diffrence is crazy, sooooo much better, just that little zone going away boosted my immersion over 9000
    Skyrim doesn't have to worry about putting anyone but yourself and what is readily available on your hard drive in that world. You really can't compare it to FFXIV.

    I really don't mind loading screens, sure there are lots of games without them these days but also lots that still do have them (and excellent games, at that).
    (6)

  2. #52
    Player
    Darkhaund's Avatar
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    Oct 2011
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    Ul'dah
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    Character
    Darkhaund Krull
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Xaimera View Post
    cant wait for FABULOUS 2.0!


    awwww. what about your "much needed break from the game"??? didn't last too long
    (0)

  3. #53
    Quote Originally Posted by Chrees View Post
    Yeah, he did! The translated map pictures posted by Felis are by Reinheart as well.

    http://forum.square-enix.com/ffxiv/t...l=1#post393706

    Thanks Can't wait. New areas look amazing, layout wise
    (0)

  4. #54
    Player

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    Oct 2011
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    Quote Originally Posted by Mug View Post
    I remember that the battle climbing comment really saddened me. I want to spend 30 minutes climbing a mountain.
    I'm surprised everyone (who has played FFXI) suddenly forgot the existence of places like Attohwa Chasm and Uleguerand Range, especially the latter. Does anyone remember the days when you exp'd/merit'd off Demons and Eyes in the mountains? If that wasn't mountain climbing, I don't know what is.

    Seemless maps aren't exactly an absolute requirement to enjoy these kinds of experiences.
    (2)


    Stanislaw | Durandal Server

  5. #55
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Eisen Gramul
    World
    Hyperion
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    Blacksmith Lv 90
    This is the thing I'm looking forward to the most.
    (1)

  6. #56
    Player
    Andros's Avatar
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    Jul 2011
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    40
    Character
    Andros Abacai
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Rokien View Post
    I don't like zones. I like a seamless world.
    EXAMPLE TIME: Skyrim, huge game, MOSTLY OPEN except for the big cities. I got a mod that makes it where its open skyrim or whatever, and the diffrence is crazy, sooooo much better, just that little zone going away boosted my immersion over 9000
    Oh god. Go play skyrim then if you want seemless.
    Im happy with what they are gonna do.
    Zones yes please.
    (3)

  7. #57
    Player
    Andros's Avatar
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    Jul 2011
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    Character
    Andros Abacai
    World
    Excalibur
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    Gladiator Lv 50
    Yeah, just cuz a game has no loading screens does not make it a good game.

    FINAL FANTASY 14. THE COMMUNITY THAT EATS ITSELF.
    (3)

  8. #58
    Player
    Starlord's Avatar
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    Mar 2011
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    Character
    Luna Sushima
    World
    Siren
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    Samurai Lv 91
    Quote Originally Posted by Andros View Post
    Oh god. Go play skyrim then if you want seemless.
    Im happy with what they are gonna do.
    Zones yes please.
    Zones= Better looking zones

    Seemless= one big chuck of land.. that looks almost the same
    (4)

  9. #59
    Player
    Victor's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
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    665
    Character
    Victor Lindark
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Nice, thanks for the pics.
    (0)

  10. #60
    Player
    zergasaur's Avatar
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    Mar 2011
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    Character
    Kit Icarus
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Many of you complaining about wanting to run up a mountain is still capable of doing so in a zone based system. Its just a matter of designing the zone to contain this. For example in Yoshi's example, he could simply start you at the bottom of the mountain and have you fight up. What he was trying to convey was the elimination of the unnecessary and mundane things. Like for example a 50,000 yalm run from a valley to the base of the mountain with no real content in between. You cant expect them to put in mobs and content every 1000 yalms on the way. And even if so, you should only expect a kill 100 mobs type of sidequest because there is no real story behind the quest.

    My point is, I wouldn't worry so much about things you will be missing in a seemless. In all likelihood, the most you will miss is a 30 minute run through a barren desert transitioning to a forest that contains nothing but music and walking mushrooms that would make you yawn. On top of this, I would expect a zone base system to free up much of your computer's resources. Allowing for more cool things to happen in that zone.

    BTW, I also hate the boring quests and lack of content at the moment. But my guess is, he is trying to fix the foundation of the game before building content over it. Just keep your fingers crossed for a mind blowing 2.0 release where there is so much content we will be cheering Yoshi's name for the next 10 years. =D From the looks of those maps posted in this thread, it looks like that will be the case. I'm so excited.
    (3)
    Last edited by zergasaur; 02-29-2012 at 07:52 AM.

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